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author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-17 19:11:09 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-18 22:30:10 +0300 |
commit | a9f2ebb215084debae70099b3d2e58195d9a9e32 (patch) | |
tree | 839b142dc49f8d6727a4d6e076a6227ea2e573d2 /source/blender/gpu/GPU_state.h | |
parent | 536c2e0ec916eb49c534b4937b36da278dbe2364 (diff) |
Cleanup: DRW: Use GPUState instead of raw opengl calls
Should not break anything! Huh!
Diffstat (limited to 'source/blender/gpu/GPU_state.h')
-rw-r--r-- | source/blender/gpu/GPU_state.h | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h index 1e2b772224c..14617eeb614 100644 --- a/source/blender/gpu/GPU_state.h +++ b/source/blender/gpu/GPU_state.h @@ -23,6 +23,7 @@ #include "BLI_utildefines.h" typedef enum eGPUWriteMask { + GPU_WRITE_NONE = 0, GPU_WRITE_RED = (1 << 0), GPU_WRITE_GREEN = (1 << 1), GPU_WRITE_BLUE = (1 << 2), @@ -133,8 +134,20 @@ void GPU_color_mask(bool r, bool g, bool b, bool a); void GPU_depth_mask(bool depth); bool GPU_depth_mask_get(void); void GPU_unpack_row_length_set(uint len); +void GPU_shadow_offset(bool enable); void GPU_clip_distances(int enabled_len); bool GPU_mipmap_enabled(void); +void GPU_state_set(eGPUWriteMask write_mask, + eGPUBlend blend, + eGPUFaceCullTest culling_test, + eGPUDepthTest depth_test, + eGPUStencilTest stencil_test, + eGPUStencilOp stencil_op, + eGPUProvokingVertex provoking_vert); + +void GPU_stencil_reference_set(uint reference); +void GPU_stencil_write_mask_set(uint write_mask); +void GPU_stencil_compare_mask_set(uint compare_mask); eGPUBlend GPU_blend_get(void); eGPUWriteMask GPU_write_mask_get(void); |