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author | Jacques Lucke <jacques@blender.org> | 2020-03-02 17:28:47 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-03-02 17:29:09 +0300 |
commit | f48b46860b57b7caf3d804267952cd43ecec089a (patch) | |
tree | 711d700d0d5240d499ef055ff168d65de5472af0 /source/blender/gpu/GPU_state.h | |
parent | 360443a48346dc7c22fc6627849515da490b6e7b (diff) |
Cleanup: make remaining gpu headers work in C++
Diffstat (limited to 'source/blender/gpu/GPU_state.h')
-rw-r--r-- | source/blender/gpu/GPU_state.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h index efea02eb5a4..894ef22e963 100644 --- a/source/blender/gpu/GPU_state.h +++ b/source/blender/gpu/GPU_state.h @@ -21,6 +21,10 @@ #ifndef __GPU_STATE_H__ #define __GPU_STATE_H__ +#ifdef __cplusplus +extern "C" { +#endif + /* These map directly to the GL_ blend functions, to minimize API add as needed*/ typedef enum eGPUBlendFunction { GPU_ONE, @@ -61,4 +65,8 @@ void GPU_finish(void); void GPU_logic_op_invert_set(bool enable); +#ifdef __cplusplus +} +#endif + #endif /* __GPU_STATE_H__ */ |