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author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-12 07:10:11 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-12 16:29:54 +0300 |
commit | 136bdb561b4ce05788e7b654c7e734cc35664b91 (patch) | |
tree | 7b1dd88c0e36f02498a66f107b99252f6f1c76d5 /source/blender/gpu/GPU_texture.h | |
parent | a442da62dc6ea14c43a7aba04a600c9ba7cd7f1b (diff) |
GPU: Add Image Load Store extension support
This wraps the functionality used to speedup EEVEE volumetrics.
This touches the rendering code of EEVEE as it should fix a mis-usage of
the GL barrier. The barrier changed type and location, removing an
unused barrier.
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r-- | source/blender/gpu/GPU_texture.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h index 2ce2ba093cf..fafa45fe0fe 100644 --- a/source/blender/gpu/GPU_texture.h +++ b/source/blender/gpu/GPU_texture.h @@ -243,6 +243,10 @@ void GPU_texture_bind_ex(GPUTexture *tex, eGPUSamplerState state, int unit, cons void GPU_texture_unbind(GPUTexture *tex); void GPU_texture_unbind_all(void); +void GPU_texture_image_bind(GPUTexture *tex, int unit); +void GPU_texture_image_unbind(GPUTexture *tex); +void GPU_texture_image_unbind_all(void); + void GPU_texture_copy(GPUTexture *dst, GPUTexture *src); void GPU_texture_generate_mipmap(GPUTexture *tex); |