diff options
author | Campbell Barton <campbell@blender.org> | 2022-05-06 10:56:59 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-05-06 10:56:59 +0300 |
commit | 2c75857f9fc0dc5d524e4a0407e0a68856e5906e (patch) | |
tree | 4c875e0a1d2b87f2aa5f60e30db32f5bd826c6c2 /source/blender/gpu/GPU_texture.h | |
parent | ae9ef281265a4dc2d1fc77783a012211895bc8d0 (diff) |
Cleanup: spelling in comments, use doxygen comments
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r-- | source/blender/gpu/GPU_texture.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h index bb0912f284b..474205ce8c3 100644 --- a/source/blender/gpu/GPU_texture.h +++ b/source/blender/gpu/GPU_texture.h @@ -280,9 +280,9 @@ void *GPU_texture_read(GPUTexture *tex, eGPUDataFormat data_format, int miplvl); /** * Fills the whole texture with the same data for all pixels. * \warning Only work for 2D texture for now. - * \warning Only clears the mip 0 of the texture. + * \warning Only clears the MIP 0 of the texture. * \param data_format: data format of the pixel data. - * \note The format is float for unorm textures. + * \note The format is float for uniform textures. * \param data: 1 pixel worth of data to fill the texture with. */ void GPU_texture_clear(GPUTexture *tex, eGPUDataFormat data_format, const void *data); |