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author | Clément Foucault <foucault.clem@gmail.com> | 2021-02-20 19:01:28 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2021-02-21 03:33:56 +0300 |
commit | 6fa984a1afaadcfd5d7a630da4c44bdee4676bd5 (patch) | |
tree | 84d3870456de855963a3757dd529a1683f485786 /source/blender/gpu/GPU_texture.h | |
parent | 1a9fe57a9f6e53e5f34c95441be27296dadefa75 (diff) |
GPU: Add RGB10_A2 format support
Nice format to output high definition normals or normalized colors.
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r-- | source/blender/gpu/GPU_texture.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h index 2b4d8c8f577..d9a01663de0 100644 --- a/source/blender/gpu/GPU_texture.h +++ b/source/blender/gpu/GPU_texture.h @@ -114,15 +114,15 @@ typedef enum eGPUTextureFormat { GPU_R16F, GPU_R16, /* Max texture buffer format. */ -/* Special formats texture & renderbuffer */ -#if 0 + /* Special formats texture & renderbuffer */ GPU_RGB10_A2, - GPU_RGB10_A2UI, -#endif GPU_R11F_G11F_B10F, GPU_DEPTH32F_STENCIL8, GPU_DEPTH24_STENCIL8, GPU_SRGB8_A8, +#if 0 + GPU_RGB10_A2UI, +#endif /* Texture only format */ GPU_RGB16F, @@ -175,6 +175,7 @@ typedef enum eGPUDataFormat { GPU_DATA_UBYTE, GPU_DATA_UINT_24_8, GPU_DATA_10_11_11_REV, + GPU_DATA_2_10_10_10_REV, } eGPUDataFormat; unsigned int GPU_texture_memory_usage_get(void); |