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author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-17 21:13:11 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-18 04:43:52 +0300 |
commit | 264b1e1e15ff3a6971166c8b93b3f0a06a60cc83 (patch) | |
tree | d60488bb6aaecf5759d1688b33c6e1dcf5525ea6 /source/blender/gpu/intern | |
parent | 5993c53a6d36f4dc12910281be83021e45f76ac4 (diff) |
Cleanup: GPU: Encapsulate glFrontFace
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r-- | source/blender/gpu/intern/gpu_state.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_state.c b/source/blender/gpu/intern/gpu_state.c index 6d707161e97..c8f51b14343 100644 --- a/source/blender/gpu/intern/gpu_state.c +++ b/source/blender/gpu/intern/gpu_state.c @@ -89,6 +89,11 @@ void GPU_face_culling(eGPUFaceCull culling) } } +void GPU_front_facing(bool invert) +{ + glFrontFace((invert) ? GL_CW : GL_CCW); +} + void GPU_depth_range(float near, float far) { /* glDepthRangef is only for OpenGL 4.1 or higher */ |