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authorClément Foucault <foucault.clem@gmail.com>2020-08-16 16:33:05 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-18 22:30:10 +0300
commit10558d6973be8fc461a4b8aad734ba0881d18e85 (patch)
tree27b0183af1254e75561c7d3363305b05b3a82283 /source/blender/gpu
parent969bcf0793dca0e75bf42998aba92b1abd90ec23 (diff)
Cleanup: GPUState: remove use of GPU_blend_set_func
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/GPU_state.h10
-rw-r--r--source/blender/gpu/intern/gpu_state.cc25
2 files changed, 0 insertions, 35 deletions
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h
index cb580adf23a..94dd2f18927 100644
--- a/source/blender/gpu/GPU_state.h
+++ b/source/blender/gpu/GPU_state.h
@@ -88,15 +88,6 @@ typedef enum eGPUStencilOp {
GPU_STENCIL_OP_COUNT_DEPTH_FAIL,
} eGPUStencilOp;
-/* These map directly to the GL_ blend functions, to minimize API add as needed*/
-typedef enum eGPUBlendFunction {
- GPU_ONE,
- GPU_SRC_ALPHA,
- GPU_ONE_MINUS_SRC_ALPHA,
- GPU_DST_COLOR,
- GPU_ZERO,
-} eGPUBlendFunction;
-
typedef enum eGPUFaceCullTest {
GPU_CULL_NONE = 0, /* Culling disabled. */
GPU_CULL_FRONT,
@@ -115,7 +106,6 @@ typedef enum eGPUProvokingVertex {
void GPU_state_init(void);
void GPU_blend(bool enable);
-void GPU_blend_set_func(eGPUBlendFunction sfactor, eGPUBlendFunction dfactor);
void GPU_blend_set_func_separate(eGPUBlend blend);
void GPU_face_culling(eGPUFaceCullTest culling);
void GPU_front_facing(bool invert);
diff --git a/source/blender/gpu/intern/gpu_state.cc b/source/blender/gpu/intern/gpu_state.cc
index be4450193f5..c670e034585 100644
--- a/source/blender/gpu/intern/gpu_state.cc
+++ b/source/blender/gpu/intern/gpu_state.cc
@@ -40,12 +40,6 @@
using namespace blender::gpu;
-// /* This should replace GPU_blend, GPU_blend_set_func and GPU_blend_set_func_separate. */
-// void GPU_blend_set(eGPUBlend blend)
-// {
-// GLStateStack::set_blend(blend);
-// }
-
void GPU_blend(bool enable)
{
if (enable) {
@@ -56,25 +50,6 @@ void GPU_blend(bool enable)
}
}
-void GPU_blend_set_func(eGPUBlendFunction sfactor, eGPUBlendFunction dfactor)
-{
- if (sfactor == GPU_ONE && dfactor == GPU_ONE) {
- GLStateStack::set_blend(GPU_BLEND_ADDITIVE);
- }
- else if (sfactor == GPU_ONE && dfactor == GPU_ONE_MINUS_SRC_ALPHA) {
- GLStateStack::set_blend(GPU_BLEND_ALPHA_PREMULT);
- }
- else if (sfactor == GPU_SRC_ALPHA && dfactor == GPU_ONE_MINUS_SRC_ALPHA) {
- GLStateStack::set_blend(GPU_BLEND_ALPHA);
- }
- else if (sfactor == GPU_DST_COLOR && dfactor == GPU_ZERO) {
- GLStateStack::set_blend(GPU_BLEND_MULTIPLY);
- }
- else {
- BLI_assert(0);
- }
-}
-
void GPU_blend_set_func_separate(eGPUBlend blend)
{
GLStateStack::set_blend(blend);