diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-09-24 15:56:07 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-09-24 15:56:07 +0400 |
commit | 9e3e12fa4e2b9038314e3f2f690a908042b835fa (patch) | |
tree | 4f5178f7e7ff7b8ff6a6ebd74459621f146adaf2 /source/blender/imbuf/intern/tiff.c | |
parent | 5a5b37a4fadee5ce2c44b097a50986e0b70ca898 (diff) |
Proper fix for #32626: TIFF renders are limited to 8 bit even when we choose 16.
Color management would be applied on both of float and byte buffers on image
save in cases if file format doesn't require linear float buffer and if image
is saving as render result.
This solves both initial report issue and TODO marked in previous fix.
Also de-duplicated image buffer color managing code and gave some more
meaningful names for few functions. Also wrote documentation around this
function, so current assumptions about spaces should be clear enough.
Made regression tests by saving EXR/PNG images to all supported format and
rendering OpenGL/Normal animation, in all cases seems everything is fine,
but more tests for sure would be welcome.
Diffstat (limited to 'source/blender/imbuf/intern/tiff.c')
-rw-r--r-- | source/blender/imbuf/intern/tiff.c | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/source/blender/imbuf/intern/tiff.c b/source/blender/imbuf/intern/tiff.c index 2cb30b84a09..e09fdf259c6 100644 --- a/source/blender/imbuf/intern/tiff.c +++ b/source/blender/imbuf/intern/tiff.c @@ -790,8 +790,14 @@ int imb_savetiff(ImBuf *ibuf, const char *name, int flags) /* convert from float source */ float rgb[4]; - /* TODO - support color management */ - linearrgb_to_srgb_v3_v3(rgb, &fromf[from_i]); + if (ibuf->float_colorspace) { + /* float buffer was managed already, no need in color space conversion */ + copy_v3_v3(rgb, &fromf[from_i]); + } + else { + /* standard linear-to-srgb conversion if float buffer wasn't managed */ + linearrgb_to_srgb_v3_v3(rgb, &fromf[from_i]); + } rgb[3] = fromf[from_i + 3]; |