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authorCampbell Barton <ideasman42@gmail.com>2021-12-09 14:32:42 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-12-09 14:37:24 +0300
commit74e57efb2d1dee73cdef6f31131ca4b3bbc6e81c (patch)
tree0bca671cad7fadc9a02368fac6c19ad3d945a4ea /source/blender/io/alembic/intern/abc_customdata.cc
parent69f55b1b6216969ecd42fab657dd777c3179f916 (diff)
Cleanup: move public doc-strings into headers for 'io/alembic'
Ref T92709
Diffstat (limited to 'source/blender/io/alembic/intern/abc_customdata.cc')
-rw-r--r--source/blender/io/alembic/intern/abc_customdata.cc6
1 files changed, 0 insertions, 6 deletions
diff --git a/source/blender/io/alembic/intern/abc_customdata.cc b/source/blender/io/alembic/intern/abc_customdata.cc
index 04add1c1360..830ec731e20 100644
--- a/source/blender/io/alembic/intern/abc_customdata.cc
+++ b/source/blender/io/alembic/intern/abc_customdata.cc
@@ -603,12 +603,6 @@ void read_custom_data(const std::string &iobject_full_name,
}
}
-/* UVs can be defined per-loop (one value per vertex per face), or per-vertex (one value per
- * vertex). The first case is the most common, as this is the standard way of storing this data
- * given that some vertices might be on UV seams and have multiple possible UV coordinates; the
- * second case can happen when the mesh is split according to the UV islands, in which case storing
- * a single UV value per vertex allows to deduplicate data and thus to reduce the file size since
- * vertices are guaranteed to only have a single UV coordinate. */
AbcUvScope get_uv_scope(const Alembic::AbcGeom::GeometryScope scope,
const CDStreamConfig &config,
const Alembic::AbcGeom::UInt32ArraySamplePtr &indices)