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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-02-20 02:53:40 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-02-20 02:53:40 +0300
commit8e41a21607231b733ef0f5469be90ca4715e9afa (patch)
treea82636932532377a9bb8cdebe63b1b5415f15a1f /source/blender/makesdna/DNA_brush_types.h
parent2cb5af58a6cf8120275b37c063899b0234719da2 (diff)
2.5:
* Image painting back. 2d paint, 3d paint and projection, undo, pressure, repeating paint operations, etc should all work. Drawing cursor needs a bit of work, only gets shown when enabling texture paint mode now. * Move sculpt, image paint, and vertex/weight paint into a single sculpt_paint module. Doesn't make much difference now, but nice to have it together for better integration and consistency in the future.
Diffstat (limited to 'source/blender/makesdna/DNA_brush_types.h')
-rw-r--r--source/blender/makesdna/DNA_brush_types.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 359573a141c..88520a12e75 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -51,7 +51,7 @@ typedef struct Brush {
struct BrushClone clone;
- struct CurveMapping *curve; /* falloff curve */
+ struct CurveMapping *curve; /* falloff curve */
struct MTex *mtex[18]; /* MAX_MTEX */
short flag, blend; /* general purpose flag, blend mode */
@@ -63,7 +63,7 @@ typedef struct Brush {
float rgb[3]; /* color */
float alpha; /* opacity */
- float rot; /* rotation in radians */
+ float rot; /* rotation in radians */
short texact; /* active texture */
char sculpt_tool; /* active tool */