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author | Janne Karhu <jhkarh@gmail.com> | 2011-03-09 17:18:33 +0300 |
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committer | Janne Karhu <jhkarh@gmail.com> | 2011-03-09 17:18:33 +0300 |
commit | f89fc824aae4212391e26a8b9db62bfe69ae05d6 (patch) | |
tree | 70de7a0fc6271a3bc97e1b8244730099a735d675 /source/blender/makesdna/DNA_particle_types.h | |
parent | 3e8c838a99830012d447d218975653858d6c6ccf (diff) |
Fix for [#26372] Objects as PS Hair displays and renders differently
* Grid distribution isn't really suited for hair, so this is now disabled.
* Setting a jittered distribution with particles/face = 1 now creates particles on the center of faces.
* Quite a bit of cleanup of the whole particle distribution code.
Diffstat (limited to 'source/blender/makesdna/DNA_particle_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_particle_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h index ae97b023e58..b146d49365c 100644 --- a/source/blender/makesdna/DNA_particle_types.h +++ b/source/blender/makesdna/DNA_particle_types.h @@ -339,7 +339,7 @@ typedef struct ParticleSystem{ /* note, make sure all (runtime) are NULL's in #define PART_FROM_VERT 0 #define PART_FROM_FACE 1 #define PART_FROM_VOLUME 2 -#define PART_FROM_PARTICLE 3 +/* #define PART_FROM_PARTICLE 3 deprecated! */ #define PART_FROM_CHILD 4 /* part->distr */ |