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author | Campbell Barton <ideasman42@gmail.com> | 2018-11-06 04:08:39 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-06 04:39:51 +0300 |
commit | a90bcdf93d82bf5d9964b12bb20af696ca66654e (patch) | |
tree | e57a15e78d957955db370ad8a8591d024de57b8f /source/blender/modifiers/intern/MOD_skin.c | |
parent | 29dfe9a61456dba8c8e4cdae0a90cfa3eef1cd2a (diff) |
Tool System: use tool type enum to access brushes
Previously the brush names were used which had the limit that:
- Brush names that were deleted wouldn't show up in the toolbar.
- Naming collisions between user defined brushes and existing tools
broke tool selection.
Now brushes are created as needed when tools are selected.
Note, vertex/weight paint combine tool and blend modes,
this should be split out into a separate enum.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_skin.c')
0 files changed, 0 insertions, 0 deletions