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author | Jeroen Bakker <jeroen@blender.org> | 2022-11-11 10:23:16 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-11-11 10:47:58 +0300 |
commit | 88c956c13be40aeaaf3828369ab63801413fef82 (patch) | |
tree | b4ecf3665497264cd88b12b41119d597855cc1bc /source/blender/python/mathutils | |
parent | b2000412f21dfa5da6a02c7b0922280f5049cc2a (diff) |
Fix T100969: Memory leak GPU subdivision during rendering.
The viewport cleans up old subdivision buffers right after drawing.
During rendering this was not done and when rendering many frames
this lead to memory issues.
This patch will also clear up the GPU Subdivision buffers after any
offscreen render or final render. There is already a mutex so this
is safe to be done from a non main thread.
Thanks to @kevindietrich to finding the root cause.
Diffstat (limited to 'source/blender/python/mathutils')
0 files changed, 0 insertions, 0 deletions