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authorTon Roosendaal <ton@blender.org>2009-01-29 21:54:22 +0300
committerTon Roosendaal <ton@blender.org>2009-01-29 21:54:22 +0300
commit5f9ee2cbfe3770838482e7c8f37194f127e8a8c5 (patch)
tree8ec3a82dec1df1cac6e7bfae5a7309ecc0da329e /source/blender/windowmanager/WM_api.h
parent2869ce6cfab3aa4ff471bef6e49ac6fe15426247 (diff)
2.5
- Made WM_cursor_wait() work without context or pointers, like old waitcursor(). Only use when operations entirely block UI. It will set waitcursor for all open windows. - Cleanup in mesh tools, removing old cruft, and prepare for more goodies for shul to work on!
Diffstat (limited to 'source/blender/windowmanager/WM_api.h')
-rw-r--r--source/blender/windowmanager/WM_api.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index cb6d26a1506..940fd762f10 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -64,7 +64,7 @@ void WM_write_autosave (struct bContext *C);
void WM_cursor_set (struct wmWindow *win, int curs);
void WM_cursor_modal (struct wmWindow *win, int curs);
void WM_cursor_restore (struct wmWindow *win);
-void WM_cursor_wait (struct wmWindow *win, int val);
+void WM_cursor_wait (int val);
void WM_timecursor (struct wmWindow *win, int nr);
void *WM_paint_cursor_activate(struct wmWindowManager *wm, int (*poll)(struct bContext *C), void (*draw)(struct bContext *C, int, int, void *customdata), void *customdata);