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authorTon Roosendaal <ton@blender.org>2009-04-20 15:39:18 +0400
committerTon Roosendaal <ton@blender.org>2009-04-20 15:39:18 +0400
commitbc061594311b5444e34bb14e47a12b7467046f67 (patch)
treebd9d1f7e4d8c9e070cdb9124a25b332b56a8efed /source/blender/windowmanager/WM_api.h
parent4b45c57bb6fe974f30e62a226a587a4db4c17375 (diff)
2.5
Fixes: - HSV picker didn't work. Old option "No Hilite" for buttons made it not being checked for input anymore. Needs to be on attention list! - Node editor wasn't drawing buttons correctly. Two things to keep track off: - Use wmLoadIdentity(), not glLoadIdentity() - I've added a wmPushMatrix() and wmPopMatrix() version for correct wm-compatible push/pop. Only one level for now.
Diffstat (limited to 'source/blender/windowmanager/WM_api.h')
-rw-r--r--source/blender/windowmanager/WM_api.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index b40b8e93150..1b5b2e0acbc 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -183,6 +183,8 @@ void wmMultMatrix (float mat[][4]);
void wmGetSingleMatrix (float mat[][4]);
void wmScale (float x, float y, float z);
void wmLoadIdentity (void); /* note: old name clear_view_mat */
+void wmPushMatrix (void); /* one level only */
+void wmPopMatrix (void); /* one level only */
void wmFrustum (float x1, float x2, float y1, float y2, float n, float f);
void wmOrtho (float x1, float x2, float y1, float y2, float n, float f);