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author | Campbell Barton <ideasman42@gmail.com> | 2021-03-11 16:34:23 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-03-11 16:40:52 +0300 |
commit | 2cc5af9c553cfc00b7d4616445ad954597a92d94 (patch) | |
tree | ccc0fa74bd5df7ed9d20867832997f1b8d6c82f3 /source/blender/windowmanager/intern | |
parent | 2cdebf293d4cf925e1cdaf5c4a247b8886c1026e (diff) |
Fix T86431: Keep memory location of the window manager on file load
Keep the pointer location from the initial window-manager
between file load operations.
This is needed as the Python API may hold references to keymaps for e.g.
which are transferred to the newly loaded window manager,
without their `PointerRNA.owner_id` fields being updated.
Since there is only ever one window manager, keep the memory at the same location so the Python ID pointers stay valid.
Reviewed By: mont29
Ref D10690
Diffstat (limited to 'source/blender/windowmanager/intern')
-rw-r--r-- | source/blender/windowmanager/intern/wm_files.c | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c index 2d1342da2fb..bd220e2ff95 100644 --- a/source/blender/windowmanager/intern/wm_files.c +++ b/source/blender/windowmanager/intern/wm_files.c @@ -81,6 +81,7 @@ #include "BKE_idprop.h" #include "BKE_lib_id.h" #include "BKE_lib_override.h" +#include "BKE_lib_remap.h" #include "BKE_main.h" #include "BKE_packedFile.h" #include "BKE_report.h" @@ -296,6 +297,29 @@ static void wm_window_match_replace_by_file_wm(bContext *C, { wmWindowManager *oldwm = current_wm_list->first; wmWindowManager *wm = readfile_wm_list->first; /* will become our new WM */ + + /* Support window-manager ID references being held between file load operations by keeping + * #Main.wm.first memory address in-place, while swapping all of it's contents. + * + * This is needed so items such as key-maps can be held by an add-on, + * without it pointing to invalid memory, see: T86431 */ + { + /* Referencing the window-manager pointer from elsewhere in the file is highly unlikely + * however it's possible with ID-properties & animation-drivers. + * At some point we could check on disallowing this since it doesn't seem practical. */ + Main *bmain = G_MAIN; + BLI_assert(bmain->relations == NULL); + BKE_libblock_remap(bmain, wm, oldwm, ID_REMAP_SKIP_INDIRECT_USAGE | ID_REMAP_SKIP_USER_CLEAR); + + /* Simple pointer swapping step. */ + BLI_remlink(current_wm_list, oldwm); + BLI_remlink(readfile_wm_list, wm); + SWAP(wmWindowManager, *oldwm, *wm); + SWAP(wmWindowManager *, oldwm, wm); + BLI_addhead(current_wm_list, oldwm); + BLI_addhead(readfile_wm_list, wm); + } + bool has_match = false; /* this code could move to setup_appdata */ |