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author | Mitchell Stokes <mogurijin@gmail.com> | 2012-12-26 05:25:53 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2012-12-26 05:25:53 +0400 |
commit | 13f49f31017f40c137f16183780e1c706598ab2a (patch) | |
tree | a0dad2a6de4649f86aa876c773018ec250d00d23 /source/blender | |
parent | 2c38c32661427b48e548f27f538a15ff2543b84a (diff) |
BGE: Adding a maxJumps to the character controller to adjust how many jumps a character can perform before having to touch the ground. By default this is set to 1, which means a character can only jump once before having to touch the ground again. Setting this to 2 allows for double jumping.
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