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author | Joshua Leung <aligorith@gmail.com> | 2008-07-12 10:49:33 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2008-07-12 10:49:33 +0400 |
commit | 5f15b164c549b336e1c5ef0dff2aaede056fd6f5 (patch) | |
tree | b90111e042c578a59b86bf993b9007eeca703032 /source/gameengine/GameLogic/SCA_2DFilterActuator.cpp | |
parent | a4eb0d6c2f29341c9c48e4c146ce7bcde0f58fde (diff) |
Patch #17285: fix for bug #14685: frame counter not always updating while scrubbing
Patch submitted by Roelf De Kock (kiemdoder)
The parts of the patch affecting the timeline were have not been committed, as there was a better solution.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_2DFilterActuator.cpp')
0 files changed, 0 insertions, 0 deletions