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author | Campbell Barton <ideasman42@gmail.com> | 2008-04-01 17:35:52 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2008-04-01 17:35:52 +0400 |
commit | 82e816eb1a8a37a9905c7a73da4555cc160c575b (patch) | |
tree | b433c09a78d30631a222b81b0d10f66d6838900f /source/gameengine/GameLogic/SCA_IScene.cpp | |
parent | 7d6e7c716fcea69cacb74132efbae27133345f57 (diff) |
added a sloppy option for getting the active face, which returns the last selected if none is active, made the uv calculation aspect correction use the active faces image rather then the last used image viewports.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_IScene.cpp')
0 files changed, 0 insertions, 0 deletions