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author | Brecht Van Lommel <brecht@blender.org> | 2022-09-06 17:00:33 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2022-09-06 17:08:30 +0300 |
commit | d9ea72291fcaa0f8653e25e2a1d2eb8109835f3a (patch) | |
tree | 82bd0a60f93c30ca412ff8814d66e0b903a19867 /source/gameengine/GameLogic/SCA_NORController.cpp | |
parent | 8b11ed392c10f813c33d61cfdb5efebd9a679255 (diff) |
Fix T100842: Display Texture Paint UVs option in UV editor not working
In 8cf52e8226cb we assumed that the UV IBO's are only needed in edit mode,
however the UV lines also need to work in texture paint mode. So prefer to
use bmesh when available to fix the original bug, but don't assume the face
is hidden when there is no bmesh.
Differential Revision: https://developer.blender.org/D15895
Diffstat (limited to 'source/gameengine/GameLogic/SCA_NORController.cpp')
0 files changed, 0 insertions, 0 deletions