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author | Campbell Barton <ideasman42@gmail.com> | 2009-04-03 08:12:20 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-04-03 08:12:20 +0400 |
commit | d573e9c5390a438b6e606a12d05dc2c6ad06a174 (patch) | |
tree | a921b33b0f399293cf65780d20c361184c13ab1c /source/gameengine/GameLogic/SCA_PropertyActuator.cpp | |
parent | 0499d98311c6c9ce1a096ca2ee7bd0e361b5188c (diff) |
BGE Python api
Added the method into the PyType so python knows about the methods (its supposed to work this way).
This means in the future the api can use PyType_Ready() to store the methods in the types dictionary.
Python3 removes Py_FindMethod and we should not be using it anyway since its not that efficient.
Diffstat (limited to 'source/gameengine/GameLogic/SCA_PropertyActuator.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_PropertyActuator.cpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp index c9ace081bae..28a3b6b822a 100644 --- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp +++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp @@ -227,13 +227,10 @@ PyTypeObject SCA_PropertyActuator::Type = { 0, __getattr, __setattr, - 0, //&MyPyCompare, - __repr, - 0, //&cvalue_as_number, - 0, 0, - 0, - 0 + __repr, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + Methods }; PyParentObject SCA_PropertyActuator::Parents[] = { |