diff options
author | Hamed Zaghaghi <hamed.zaghaghi@gmail.com> | 2008-06-28 07:18:11 +0400 |
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committer | Hamed Zaghaghi <hamed.zaghaghi@gmail.com> | 2008-06-28 07:18:11 +0400 |
commit | 1231a2171adf1f5ce596eb12a018978bb6a39695 (patch) | |
tree | 6684f90584bb147b13264bf523ae9cebff974bb8 /source/gameengine/GameLogic | |
parent | f9ae102afd4a6dd03a028127c2e2b4f99ae8cf57 (diff) |
BGE 2d-filter, custom shaders now can have depth texture and luminance texture
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r-- | source/gameengine/GameLogic/SCA_2DFilterActuator.cpp | 4 | ||||
-rw-r--r-- | source/gameengine/GameLogic/SCA_2DFilterActuator.h | 2 |
2 files changed, 5 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp index f3b5b1fdda2..56249bb52ec 100644 --- a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp +++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp @@ -18,6 +18,7 @@ SCA_2DFilterActuator::SCA_2DFilterActuator( short flag, float float_arg, int int_arg, + short texture_flag, RAS_IRasterizer* rasterizer, RAS_IRenderTools* rendertools, PyTypeObject* T) @@ -25,6 +26,7 @@ SCA_2DFilterActuator::SCA_2DFilterActuator( m_type(type), m_flag(flag), m_int_arg(int_arg), + m_texture_flag(texture_flag), m_float_arg(float_arg), m_rasterizer(rasterizer), m_rendertools(rendertools) @@ -72,7 +74,7 @@ bool SCA_2DFilterActuator::Update() } else if(m_type < RAS_2DFilterManager::RAS_2DFILTER_NUMBER_OF_FILTERS) { - m_rendertools->Update2DFilter(m_type, m_int_arg, m_shaderText); + m_rendertools->Update2DFilter(m_type, m_int_arg, m_shaderText, m_texture_flag); } return true; } diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.h b/source/gameengine/GameLogic/SCA_2DFilterActuator.h index 7b0cfff951e..451a7b9491a 100644 --- a/source/gameengine/GameLogic/SCA_2DFilterActuator.h +++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.h @@ -16,6 +16,7 @@ private: short m_flag; float m_float_arg; int m_int_arg; + short m_texture_flag; STR_String m_shaderText; RAS_IRasterizer* m_rasterizer; RAS_IRenderTools* m_rendertools; @@ -28,6 +29,7 @@ public: short flag, float float_arg, int int_arg, + short texture_flag, RAS_IRasterizer* rasterizer, RAS_IRenderTools* rendertools, PyTypeObject* T=&Type |