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author | Joshua Leung <aligorith@gmail.com> | 2011-07-07 07:35:48 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2011-07-07 07:35:48 +0400 |
commit | d00a3c8ddf4f722ae829bbfa025fb09446a8fba3 (patch) | |
tree | 71650d19f51b2a217e5a25f456e450797a589942 /source/gameengine/Ketsji/BL_Action.cpp | |
parent | 34c5784f992f64e52f5b07e0f457ec53d9709874 (diff) |
Outliner RMB Menu - AnimData mangement
* When clicking on "Animation" items in the Outliner, there's now a
menu containing from which you can change the action used, and
refresh/delete all drivers.
* Moved action-setting logic for AnimData actions to a single utility
function in anim_sys, since this was starting to be done in too many
places already.
* Fixed Outliner refresh bug after changing the active action
Diffstat (limited to 'source/gameengine/Ketsji/BL_Action.cpp')
0 files changed, 0 insertions, 0 deletions