diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2009-04-08 20:25:00 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2009-04-08 20:25:00 +0400 |
commit | 370850146f5ab1af11ec3a28abd1bad2f60314a4 (patch) | |
tree | 9559a67412bb0d78ef47bf05e19850357007fc19 /source/gameengine/Ketsji/KX_BulletPhysicsController.h | |
parent | 2074128fadbfd58ea13a68cbccaa1f6771bbd710 (diff) |
BGE patch #18051: add localInertia attribute to GameObject.
Diffstat (limited to 'source/gameengine/Ketsji/KX_BulletPhysicsController.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_BulletPhysicsController.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_BulletPhysicsController.h b/source/gameengine/Ketsji/KX_BulletPhysicsController.h index 44fbde7054e..9821b3fd253 100644 --- a/source/gameengine/Ketsji/KX_BulletPhysicsController.h +++ b/source/gameengine/Ketsji/KX_BulletPhysicsController.h @@ -42,6 +42,7 @@ public: virtual void setScaling(const MT_Vector3& scaling); virtual MT_Scalar GetMass(); virtual void SetMass(MT_Scalar newmass); + virtual MT_Vector3 GetLocalInertia(); virtual MT_Vector3 getReactionForce(); virtual void setRigidBody(bool rigid); virtual void AddCompoundChild(KX_IPhysicsController* child); |