diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2011-07-03 05:59:17 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2011-07-03 05:59:17 +0400 |
commit | 5f4f75c51a511f4f190c16eedfc4c04c3b9aa387 (patch) | |
tree | 9c226d26639fdeb1c4b546183f4178979e7b93cb /source/gameengine/Ketsji/KX_GameObject.h | |
parent | 8c3f2923fdc0626d4c2e7f6307c1ec4fd0e8c7f3 (diff) |
BGE Animations: Adding in layer weights to allow for layer blending.
Diffstat (limited to 'source/gameengine/Ketsji/KX_GameObject.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_GameObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h index b43b5e02d45..96bd42ba702 100644 --- a/source/gameengine/Ketsji/KX_GameObject.h +++ b/source/gameengine/Ketsji/KX_GameObject.h @@ -218,7 +218,7 @@ public: short priority=0, float blendin=0.f, short play_mode=0, - short blend_mode=0, + float layer_weight=0.f, short ipo_flags=0, float playback_speed=1.f); |