Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorNick Samarin <nicks1987@bigmir.net>2010-07-10 02:22:51 +0400
committerNick Samarin <nicks1987@bigmir.net>2010-07-10 02:22:51 +0400
commit852b84745c60c6b82ededbe00c4906ca8d2f5944 (patch)
tree61d89922a1ac79e366b8c7d9662388e0156ec096 /source/gameengine/Ketsji/KX_GameObject.h
parent36e27b07658440117f7bb3dbfee3d5812b6e0e83 (diff)
Work on conversion of the navigation mesh: we build navmesh directly from blender mesh using custom face data, when no custom data provided we use RAS_MeshObject interface
Diffstat (limited to 'source/gameengine/Ketsji/KX_GameObject.h')
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index 116230adc48..c0683ae0b4e 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -59,7 +59,7 @@ class KX_IPhysicsController;
class PHY_IGraphicController;
class PHY_IPhysicsEnvironment;
struct Object;
-struct KX_Obstacle;
+class KX_ObstacleSimulation;
#ifndef DISABLE_PYTHON
/* utility conversion function */
@@ -109,7 +109,7 @@ protected:
MT_CmMatrix4x4 m_OpenGL_4x4Matrix;
- KX_Obstacle* m_pObstacle;
+ KX_ObstacleSimulation* m_pObstacleSimulation;
public:
bool m_isDeformable;
@@ -794,14 +794,14 @@ public:
m_bSuspendDynamics = false;
}
- void RegisterObstacle(KX_Obstacle* obstacle)
+ void RegisterObstacle(KX_ObstacleSimulation* obstacleSimulation)
{
- m_pObstacle = obstacle;
+ m_pObstacleSimulation = obstacleSimulation;
}
void UnregisterObstacle()
{
- m_pObstacle = NULL;
+ m_pObstacleSimulation = NULL;
}