diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-09-15 20:13:32 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-09-15 20:13:32 +0400 |
commit | 9b518710c678a48c829be6d2432eba427f733bdf (patch) | |
tree | 0850efebe963bb55cbc129268a2961d8a054664a /source/gameengine/Ketsji/KX_GameObject.h | |
parent | 95a3f4109682c12145de4523157e2a968b83719d (diff) |
update for MingW/CMake
- ignore MSVC warnings when FREE_WINDOWS is defined to quiet warnings.
- the CMake flags were not being set correctly making blender have weirdo colors (no -funsigned-char).
Diffstat (limited to 'source/gameengine/Ketsji/KX_GameObject.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_GameObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h index 625ff2609df..524c061b4d5 100644 --- a/source/gameengine/Ketsji/KX_GameObject.h +++ b/source/gameengine/Ketsji/KX_GameObject.h @@ -31,7 +31,7 @@ #ifndef __KX_GAMEOBJECT #define __KX_GAMEOBJECT -#ifdef WIN32 +#if defined(WIN32) && !defined(FREE_WINDOWS) // get rid of this stupid "warning 'this' used in initialiser list", generated by VC when including Solid/Sumo #pragma warning (disable : 4355) #endif |