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author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-05-16 16:56:36 +0400 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-05-16 16:56:36 +0400 |
commit | 9827bf0cd7c94273e147caae6bb254cf70aed221 (patch) | |
tree | c9aee2bfa0bc3125b3afebcbee2aab1802c2aef9 /source/gameengine/Ketsji/KX_RaySensor.cpp | |
parent | 9d147f52fdd895cd02b6b076393a1fa2cd7f0aa6 (diff) |
Up the maximum triangles in a bucket.
GPUs can do more now.
Diffstat (limited to 'source/gameengine/Ketsji/KX_RaySensor.cpp')
0 files changed, 0 insertions, 0 deletions