Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBenoit Bolsee <benoit.bolsee@online.be>2009-05-19 10:48:36 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2009-05-19 10:48:36 +0400
commit5bd4b25dd1997672e4487f7dcba76e4b74ce814f (patch)
tree06dbd201f9d1d9444d86681753d9c9bdd2a123e5 /source/gameengine/Rasterizer/RAS_Deformer.h
parentdef33757e303255bfd9c17eb716a02d49df58062 (diff)
BGE bug #18762 fixed: softbody. An incompatibility between the soft body deformer and other types of deformer was causing the soft body to disappear in the game. This was the case when the soft body had an armature or simply vertex groups.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_Deformer.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_Deformer.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Rasterizer/RAS_Deformer.h b/source/gameengine/Rasterizer/RAS_Deformer.h
index 9dc656ba56a..fe9b1540af8 100644
--- a/source/gameengine/Rasterizer/RAS_Deformer.h
+++ b/source/gameengine/Rasterizer/RAS_Deformer.h
@@ -54,6 +54,10 @@ public:
{
return false;
}
+ virtual bool ShareVertexArray()
+ {
+ return true;
+ }
virtual bool UseVertexArray()
{
return true;