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authorTon Roosendaal <ton@blender.org>2005-10-23 20:18:42 +0400
committerTon Roosendaal <ton@blender.org>2005-10-23 20:18:42 +0400
commit6ce7d18371f8d2d1319082ed3cef553de339a65c (patch)
tree72637c436ff17c147dfe0cdf4e249ed68360d1c6 /source
parentd004754d6b5da6a5fdb22f6a55e772c37ba17eea (diff)
Removed DAG update for armature after inserting keys in pose mode.
That caused un-keyed positions to flip back.
Diffstat (limited to 'source')
-rw-r--r--source/blender/src/editipo.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/src/editipo.c b/source/blender/src/editipo.c
index 44f12381eb2..2f1bd7c4c83 100644
--- a/source/blender/src/editipo.c
+++ b/source/blender/src/editipo.c
@@ -2393,8 +2393,6 @@ void common_insertkey(void)
}
remake_action_ipos(ob->action);
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
-
allqueue(REDRAWIPO, 0);
allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);