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authorPatrick Mours <pmours@nvidia.com>2020-01-10 16:56:39 +0300
committerPatrick Mours <pmours@nvidia.com>2020-01-10 18:30:13 +0300
commit1cb938ef2c927d062439f06416bbf0bf8446625b (patch)
treee17865c5e0176d3c1a4b2b1376e6c83e0be48c81 /source
parent1d149f6746a00cb49df202b1c49fcff4264dd226 (diff)
Cycles: Fix viewport rendering when displaying as byte and not half float
Commit rB7e61e597253f3ca75f2fb86a57212ca750ffbbe8 broke viewport rendering when not displaying as halfs. This fixes that by actually using the `scale` parameter that is passed into `film_map` and also de-duplicates code around it. Differential Revision: https://developer.blender.org/D6557
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