diff options
author | Daniel Genrich <daniel.genrich@gmx.net> | 2009-08-25 01:16:23 +0400 |
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committer | Daniel Genrich <daniel.genrich@gmx.net> | 2009-08-25 01:16:23 +0400 |
commit | 75f1166b6c478ca459b98035da9fb29f4dc1a80e (patch) | |
tree | dc19592140e74a4767244129543aa9054adb8cda /source | |
parent | 8b51b993dbbfe7b1dd092f3d553ccc5b1ac6172a (diff) |
Smoke:
*fixing the fix as usual
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/gpu/intern/gpu_extensions.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index 9e53c85a5ba..23f3a491487 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -318,6 +318,7 @@ GPUTexture *GPU_texture_create_3D(int w, int h, int depth, float *fpixels) GPUTexture *tex; GLenum type, format, internalformat; void *pixels = NULL; + float vfBorderColor[4] = {0.0f, 0.0f, 0.0f, 0.0f}; tex = MEM_callocN(sizeof(GPUTexture), "GPUTexture"); tex->w = w; @@ -326,7 +327,6 @@ GPUTexture *GPU_texture_create_3D(int w, int h, int depth, float *fpixels) tex->number = -1; tex->refcount = 1; tex->target = GL_TEXTURE_3D; - float vfBorderColor[4] = {0.0f, 0.0f, 0.0f, 0.0f}; glGenTextures(1, &tex->bindcode); |