diff options
-rw-r--r-- | source/blender/blenkernel/intern/colortools.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/constraint.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/dynamicpaint.c | 4 | ||||
-rw-r--r-- | source/blender/blenlib/intern/array_store.c | 14 | ||||
-rw-r--r-- | source/blender/editors/curve/editfont_undo.c | 2 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_undo.c | 2 | ||||
-rw-r--r-- | source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h | 10 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_material.c | 2 |
8 files changed, 14 insertions, 24 deletions
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c index c1f1f0128f5..2932939b208 100644 --- a/source/blender/blenkernel/intern/colortools.c +++ b/source/blender/blenkernel/intern/colortools.c @@ -1322,7 +1322,7 @@ void scopes_update(Scopes *scopes, ImBuf *ibuf, const ColorManagedViewSettings * .cm_processor = cm_processor, .display_buffer = display_buffer, .ycc_mode = ycc_mode, .bin_lum = bin_lum, .bin_r = bin_r, .bin_g = bin_g, .bin_b = bin_b, .bin_a = bin_a, }; - ScopesUpdateDataChunk data_chunk = {0}; + ScopesUpdateDataChunk data_chunk = {{0}}; INIT_MINMAX(data_chunk.min, data_chunk.max); BLI_task_parallel_range_finalize(0, ibuf->y, &data, &data_chunk, sizeof(data_chunk), diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c index a591d536b43..c88b24aa381 100644 --- a/source/blender/blenkernel/intern/constraint.c +++ b/source/blender/blenkernel/intern/constraint.c @@ -2195,7 +2195,7 @@ static void actcon_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintT } else if (cob->type == CONSTRAINT_OBTYPE_BONE) { Object workob; - bPose pose = {0}; + bPose pose = {{0}}; bPoseChannel *pchan, *tchan; /* make a copy of the bone of interest in the temp pose before evaluating action, so that it can get set diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index 6207217f2c7..2c596ea68f9 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -3830,7 +3830,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface, const float brush_radius = brush->paint_distance * surface->radius_scale; int numOfVerts; int ii; - Bounds3D mesh_bb = {0}; + Bounds3D mesh_bb = {{0}}; VolumeGrid *grid = bData->grid; dm = CDDM_copy(brush->dm); @@ -4100,7 +4100,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface, const float range = solidradius + smooth; - Bounds3D part_bb = {0}; + Bounds3D part_bb = {{0}}; if (psys->totpart < 1) return 1; diff --git a/source/blender/blenlib/intern/array_store.c b/source/blender/blenlib/intern/array_store.c index 33565596c1f..6000c1a680c 100644 --- a/source/blender/blenlib/intern/array_store.c +++ b/source/blender/blenlib/intern/array_store.c @@ -249,7 +249,7 @@ typedef struct BArrayMemory { /** * Main storage for all states */ -typedef struct BArrayStore { +struct BArrayStore { /* static */ BArrayInfo info; @@ -260,7 +260,7 @@ typedef struct BArrayStore { * #BArrayState may be in any order (logic should never depend on state order). */ ListBase states; -} BArrayStore; +}; /** * A single instance of an array. @@ -272,13 +272,13 @@ typedef struct BArrayStore { * While this could be moved to a memory pool, * it makes it easier to trace invalid usage, so leave as-is for now. */ -typedef struct BArrayState { +struct BArrayState { /** linked list in #BArrayStore.states */ struct BArrayState *next, *prev; struct BChunkList *chunk_list; /* BChunkList's */ -} BArrayState; +}; typedef struct BChunkList { ListBase chunk_refs; /* BChunkRef's */ @@ -1750,10 +1750,11 @@ bool BLI_array_store_is_valid( } \ } ((void)0) - /* count chunk_list's */ - int totrefs = 0; GHash *chunk_list_map = BLI_ghash_ptr_new(__func__); + GHash *chunk_map = BLI_ghash_ptr_new(__func__); + + int totrefs = 0; for (BArrayState *state = bs->states.first; state; state = state->next) { GHASH_PTR_ADD_USER(chunk_list_map, state->chunk_list); } @@ -1771,7 +1772,6 @@ bool BLI_array_store_is_valid( } /* count chunk's */ - GHash *chunk_map = BLI_ghash_ptr_new(__func__); GHASH_ITER (gh_iter, chunk_list_map) { const struct BChunkList *chunk_list = BLI_ghashIterator_getKey(&gh_iter); for (const BChunkRef *cref = chunk_list->chunk_refs.first; cref; cref = cref->next) { diff --git a/source/blender/editors/curve/editfont_undo.c b/source/blender/editors/curve/editfont_undo.c index a0453f9694d..a61f863b61e 100644 --- a/source/blender/editors/curve/editfont_undo.c +++ b/source/blender/editors/curve/editfont_undo.c @@ -77,7 +77,7 @@ static struct { /* We could have the undo API pass in the previous state, for now store a local list */ ListBase local_links; -} uf_arraystore = {NULL}; +} uf_arraystore = {{NULL}}; /** * \param create: When false, only free the arrays. diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c index b44fbc3ce45..c9814d189a4 100644 --- a/source/blender/editors/mesh/editmesh_undo.c +++ b/source/blender/editors/mesh/editmesh_undo.c @@ -114,7 +114,7 @@ static struct { TaskPool *task_pool; #endif -} um_arraystore = {NULL}; +} um_arraystore = {{NULL}}; static void um_arraystore_cd_compact( struct CustomData *cdata, const size_t data_len, diff --git a/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h b/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h index 4b079df5632..8dc93d84201 100644 --- a/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h +++ b/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h @@ -52,16 +52,6 @@ public: return _SceneRenderLayer; } - inline void setSceneRenderLayer(Scene& scene) - { - _Scene = scene; - } - - inline void setSceneRenderLayer(SceneRenderLayer& srl) - { - _SceneRenderLayer = srl; - } - /*! Accept the corresponding visitor */ virtual void accept(SceneVisitor& v); diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 095a5b1b66a..fd7f205214e 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -2585,7 +2585,7 @@ int GPU_lamp_shadow_bind_code(GPULamp *lamp) float *GPU_lamp_dynpersmat(GPULamp *lamp) { - return lamp->dynpersmat ? (float *)lamp->dynpersmat : NULL; + return (float*)lamp->dynpersmat; } int GPU_lamp_shadow_layer(GPULamp *lamp) |