diff options
-rw-r--r-- | source/blender/blenloader/intern/versioning_270.c | 11 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_object.c | 5 |
2 files changed, 16 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c index 72f9897730a..b5199e123c6 100644 --- a/source/blender/blenloader/intern/versioning_270.c +++ b/source/blender/blenloader/intern/versioning_270.c @@ -909,6 +909,15 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main) #undef LA_YF_PHOTON } + { + Object *ob; + for (ob = main->object.first; ob; ob = ob->id.next) { + if (ob->body_type == OB_BODY_TYPE_CHARACTER && (ob->gameflag & OB_BOUNDS) && ob->collision_boundtype == OB_BOUND_TRIANGLE_MESH) { + ob->boundtype = ob->collision_boundtype = OB_BOUND_BOX; + } + } + } + } { @@ -925,4 +934,6 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main) } } } + + } diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c index f36b2a9c81d..8e031b6324d 100644 --- a/source/blender/makesrna/intern/rna_object.c +++ b/source/blender/makesrna/intern/rna_object.c @@ -1036,6 +1036,11 @@ static void rna_GameObjectSettings_physics_type_set(PointerRNA *ptr, int value) ob->gameflag |= OB_COLLISION | OB_CHARACTER; ob->gameflag &= ~(OB_SENSOR | OB_OCCLUDER | OB_DYNAMIC | OB_RIGID_BODY | OB_SOFT_BODY | OB_ACTOR | OB_ANISOTROPIC_FRICTION | OB_DO_FH | OB_ROT_FH | OB_COLLISION_RESPONSE | OB_NAVMESH); + /* When we switch to character physics and the collision bounds is set to triangle mesh + we have to change collision bounds because triangle mesh is not supported by Characters*/ + if ((ob->gameflag & OB_BOUNDS) && ob->collision_boundtype == OB_BOUND_TRIANGLE_MESH) { + ob->boundtype = ob->collision_boundtype = OB_BOUND_BOX; + } break; case OB_BODY_TYPE_STATIC: ob->gameflag |= OB_COLLISION; |