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-rw-r--r--source/blender/editors/screen/area.c2
-rw-r--r--source/blender/editors/screen/screen_edit.c22
2 files changed, 13 insertions, 11 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index e805b3f30fc..7cbc8c9b277 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -1806,7 +1806,7 @@ void ED_region_header_init(ARegion *ar)
/* UI_UNIT_Y is defined as U variable now, depending dpi */
int ED_area_headersize(void)
{
- return (int)(1.3f * UI_UNIT_Y);
+ return (int)(HEADERY * UI_DPI_FAC);
}
void ED_region_info_draw(ARegion *ar, const char *text, int block, float fill_color[4])
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 498762f1603..10c2ecd6fd9 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -327,10 +327,12 @@ static void screen_delarea(bContext *C, bScreen *sc, ScrArea *sa)
static short testsplitpoint(ScrArea *sa, char dir, float fac)
{
short x, y;
+ const short area_min_x = AREAMINX;
+ const short area_min_y = ED_area_headersize();
// area big enough?
- if (dir == 'v' && (sa->v4->vec.x - sa->v1->vec.x <= 2 * AREAMINX)) return 0;
- if (dir == 'h' && (sa->v2->vec.y - sa->v1->vec.y <= 2 * AREAMINY)) return 0;
+ if (dir == 'v' && (sa->v4->vec.x - sa->v1->vec.x <= 2 * area_min_x)) return 0;
+ if (dir == 'h' && (sa->v2->vec.y - sa->v1->vec.y <= 2 * area_min_y)) return 0;
// to be sure
CLAMP(fac, 0.0f, 1.0f);
@@ -338,10 +340,10 @@ static short testsplitpoint(ScrArea *sa, char dir, float fac)
if (dir == 'h') {
y = sa->v1->vec.y + fac * (sa->v2->vec.y - sa->v1->vec.y);
- if (y - sa->v1->vec.y < AREAMINY)
- y = sa->v1->vec.y + AREAMINY;
- else if (sa->v2->vec.y - y < AREAMINY)
- y = sa->v2->vec.y - AREAMINY;
+ if (y - sa->v1->vec.y < area_min_y)
+ y = sa->v1->vec.y + area_min_y;
+ else if (sa->v2->vec.y - y < area_min_y)
+ y = sa->v2->vec.y - area_min_y;
else y -= (y % AREAGRID);
return y;
@@ -349,10 +351,10 @@ static short testsplitpoint(ScrArea *sa, char dir, float fac)
else {
x = sa->v1->vec.x + fac * (sa->v4->vec.x - sa->v1->vec.x);
- if (x - sa->v1->vec.x < AREAMINX)
- x = sa->v1->vec.x + AREAMINX;
- else if (sa->v4->vec.x - x < AREAMINX)
- x = sa->v4->vec.x - AREAMINX;
+ if (x - sa->v1->vec.x < area_min_x)
+ x = sa->v1->vec.x + area_min_x;
+ else if (sa->v4->vec.x - x < area_min_x)
+ x = sa->v4->vec.x - area_min_x;
else x -= (x % AREAGRID);
return x;