diff options
-rw-r--r-- | source/blender/makesdna/DNA_object_types.h | 1 | ||||
-rw-r--r-- | source/blender/src/buttons.c | 1 | ||||
-rw-r--r-- | source/blender/src/drawobject.c | 113 |
3 files changed, 103 insertions, 12 deletions
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h index 2878442a0f3..4083394c1c9 100644 --- a/source/blender/makesdna/DNA_object_types.h +++ b/source/blender/makesdna/DNA_object_types.h @@ -251,6 +251,7 @@ extern Object workob; #define OB_TEXSPACE 4 #define OB_DRAWNAME 8 #define OB_DRAWIMAGE 16 +#define OB_DRAWWIRE 32 /* for solid+wire display */ /* boundtype */ #define OB_BOUND_BOX 0 diff --git a/source/blender/src/buttons.c b/source/blender/src/buttons.c index 3256a6e9556..3bcca39705b 100644 --- a/source/blender/src/buttons.c +++ b/source/blender/src/buttons.c @@ -1020,6 +1020,7 @@ void common_editbuts(void) uiDefButC(block, TOG|BIT|0, REDRAWVIEW3D, "Bounds", 28, 140, 100, 18, &ob->dtx, 0, 0, 0, 0, "Display bounding object"); uiDefButS(block, MENU, REDRAWVIEW3D, "Bounding volume%t|Box%x0|Sphere%x1|Cylinder%x2|Cone%x3|Polyheder", 28, 120, 100, 18, &ob->boundtype, 0, 0, 0, 0, "Choose between bound objects"); + uiDefButC(block, TOG|BIT|5, REDRAWVIEW3D, "Wire", 28, 100, 100, 18, &ob->dtx, 0, 0, 0, 0, "Display wireframe in shaded mode"); uiDefButC(block, TOG|BIT|1, REDRAWVIEW3D, "Axis", 28, 80, 100, 18, &ob->dtx, 0, 0, 0, 0, "Draw axis"); uiDefButC(block, TOG|BIT|2, REDRAWVIEW3D, "TexSpace", 28, 60, 100, 18, &ob->dtx, 0, 0, 0, 0, "Display texture space"); uiDefButC(block, TOG|BIT|3, REDRAWVIEW3D, "Name", 28, 40, 100, 18, &ob->dtx, 0, 0, 0, 0, "Print object name"); diff --git a/source/blender/src/drawobject.c b/source/blender/src/drawobject.c index a59de393942..3ea7b54cd31 100644 --- a/source/blender/src/drawobject.c +++ b/source/blender/src/drawobject.c @@ -1719,6 +1719,10 @@ static void drawmeshsolid(Object *ob, float *nors) if(G.zbuf) glEnable(GL_DEPTH_TEST); } + if(ob->dtx == OB_DRAWWIRE) { + drawmeshwire(ob); + } + } else { @@ -1978,6 +1982,10 @@ static void drawmeshshaded(Object *ob, unsigned int *col1, unsigned int *col2) glShadeModel(GL_FLAT); if(twoside) glDisable(GL_CULL_FACE); + if(ob->dtx == OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawmeshwire(ob); + } } static void drawDispList(Object *ob, int dt) @@ -2013,15 +2021,29 @@ static void drawDispList(Object *ob, int dt) int vertexpaint= (G.f & (G_VERTEXPAINT+G_FACESELECT+G_TEXTUREPAINT+G_WEIGHTPAINT)) && (ob==((G.scene->basact) ? (G.scene->basact->object) : 0)); /* vertexpaint only true when selecting */ - if (vertexpaint) + if (vertexpaint) { drawmeshsolid(ob, NULL); - else { + if(ob->dtx == OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawmeshwire(ob); + } + } else { init_gl_materials(ob); two_sided(me->flag & ME_TWOSIDED); drawDispListsolid(lb, ob); + if(ob->dtx == OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawDispListwire(lb); + } + } + } + else { + drawmeshsolid(ob, dl->nors); + if(ob->dtx == OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawmeshwire(ob); } } - else drawmeshsolid(ob, dl->nors); } else if(dt==OB_SHADED) { @@ -2056,6 +2078,10 @@ static void drawDispList(Object *ob, int dt) } drawmeshshaded(ob, (unsigned int*)wtcol, 0); + if(ob->dtx == OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawmeshwire(ob); + } MEM_freeN (wtcol); } @@ -2066,12 +2092,20 @@ static void drawDispList(Object *ob, int dt) ///* //*/ - if(me->mcol) + if(me->mcol) { drawmeshshaded(ob, (unsigned int *)me->mcol, 0); - else if(me->tface) { + if(ob->dtx == OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawmeshwire(ob); + } + } else if(me->tface) { tface_to_mcol(me); - drawmeshshaded(ob, (unsigned int *)me->mcol, 0); + drawmeshshaded(ob, (unsigned int *)me->mcol, 0); MEM_freeN(me->mcol); me->mcol= 0; + if(ob->dtx == OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawmeshwire(ob); + } } else drawmeshwire(ob); @@ -2085,10 +2119,19 @@ static void drawDispList(Object *ob, int dt) dl= ob->disp.first; } if(dl) { - if(mesh_uses_displist(me)) + if(mesh_uses_displist(me)) { drawDispListshaded(&me->disp, ob); - else + if(ob->dtx == OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawDispListwire(&me->disp); + } + } else { drawmeshshaded(ob, dl->col1, dl->col2); + if(ob->dtx == OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawmeshwire(ob); + } + } } } } @@ -2121,11 +2164,21 @@ static void drawDispList(Object *ob, int dt) if(dt==OB_SHADED) { if(ob->disp.first==0) shadeDispList(ob); drawDispListshaded(lb, ob); + if(ob->dtx == OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawDispListwire(lb); + } + } else { init_gl_materials(ob); two_sided(0); drawDispListsolid(lb, ob); + if(ob->dtx == OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawDispListwire(lb); + } + } index3_nors_incr= 1; } @@ -2149,12 +2202,20 @@ static void drawDispList(Object *ob, int dt) if(dt==OB_SHADED) { if(ob->disp.first==0) shadeDispList(ob); drawDispListshaded(lb, ob); + if(ob->dtx == OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawDispListwire(lb); + } } else { init_gl_materials(ob); two_sided(0); drawDispListsolid(lb, ob); + if(ob->dtx == OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawDispListwire(lb); + } } } else { @@ -2172,12 +2233,22 @@ static void drawDispList(Object *ob, int dt) dl= lb->first; if(dl && dl->col1==0) shadeDispList(ob); drawDispListshaded(lb, ob); + if(ob->dtx == OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawDispListwire(lb); + } + } else { init_gl_materials(ob); two_sided(0); - drawDispListsolid(lb, ob); + drawDispListsolid(lb, ob); + if(ob->dtx == OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawDispListwire(lb); + } + } } else drawDispListwire(lb); @@ -3353,9 +3424,21 @@ void draw_object(Base *base) init_gl_materials(ob); two_sided( me->flag & ME_TWOSIDED ); drawDispListsolid(&me->disp, ob); + /* this seems to be the place where the wire for subsurfs + * gets drawn.. so we draw an extra wire in grey here (editmode) */ + if(ob->dtx & OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawDispListwire(&me->disp); + } drawmeshwire(ob); } - else drawmeshsolid(ob, 0); + else { + drawmeshsolid(ob, 0); + if(ob->dtx & OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawDispListwire(&me->disp); + } + } } if(ob==G.obedit && (G.f & G_PROPORTIONAL)) draw_prop_circle(); } @@ -3367,8 +3450,14 @@ void draw_object(Base *base) else if(dt==OB_WIRE) drawmeshwire(ob); else if(ma && (ma->mode & MA_HALO)) drawmeshwire(ob); else if(me->tface) { - if(G.f & G_BACKBUFSEL) drawmeshsolid(ob, 0); - else if(G.f & G_FACESELECT || G.vd->drawtype==OB_TEXTURE) draw_tface_mesh(ob, ob->data, dt); + if(G.f & G_BACKBUFSEL) drawmeshsolid(ob, 0); + else if(G.f & G_FACESELECT || G.vd->drawtype==OB_TEXTURE) { + draw_tface_mesh(ob, ob->data, dt); + if(ob->dtx & OB_DRAWWIRE) { + cpack(0x5F5F5F); + drawmeshwire(ob); + } + } else drawDispList(ob, dt); } else drawDispList(ob, dt); |