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-rw-r--r--doc/python_api/rst/bge.logic.rst2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/python_api/rst/bge.logic.rst b/doc/python_api/rst/bge.logic.rst
index 798491b4710..82e69965840 100644
--- a/doc/python_api/rst/bge.logic.rst
+++ b/doc/python_api/rst/bge.logic.rst
@@ -106,7 +106,7 @@ There are also methods to access the current :class:`bge.types.KX_Scene`
Matricies as used by the game engine are **row major**
``matrix[row][col] = float``
-:class:`bge.types.KX_Camera` has some examples using matricies.
+:class:`bge.types.KX_Camera` has some examples using matrices.
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