Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'release/ui/buttons_particle.py')
-rw-r--r--release/ui/buttons_particle.py71
1 files changed, 44 insertions, 27 deletions
diff --git a/release/ui/buttons_particle.py b/release/ui/buttons_particle.py
index 378689e8202..e51df6ef7fd 100644
--- a/release/ui/buttons_particle.py
+++ b/release/ui/buttons_particle.py
@@ -7,6 +7,7 @@ def particle_panel_enabled(psys):
def particle_panel_poll(context):
psys = context.particle_system
if psys==None: return False
+ if psys.settings==None: return False
return psys.settings.type in ('EMITTER', 'REACTOR', 'HAIR')
class ParticleButtonsPanel(bpy.types.Panel):
@@ -29,42 +30,51 @@ class PARTICLE_PT_particles(ParticleButtonsPanel):
ob = context.object
psys = context.particle_system
- split = layout.split(percentage=0.65)
+ if ob:
+ row = layout.row()
- if psys:
- split.template_ID(psys, "settings")
+ row.template_list(ob, "particle_systems", "active_particle_system_index")
+
+ col = row.column(align=True)
+ col.itemO("OBJECT_OT_particle_system_slot_add", icon="ICON_ZOOMIN", text="")
+ col.itemO("OBJECT_OT_particle_system_slot_remove", icon="ICON_ZOOMOUT", text="")
if psys:
+ split = layout.split(percentage=0.65)
+
+ split.template_ID(psys, "settings", new="PARTICLE_OT_new")
+
#row = layout.row()
#row.itemL(text="Viewport")
#row.itemL(text="Render")
part = psys.settings
- ptype = psys.settings.type
- if ptype not in ('EMITTER', 'REACTOR', 'HAIR'):
- layout.itemL(text="No settings for fluid particles")
- return
+ if part:
+ ptype = psys.settings.type
+ if ptype not in ('EMITTER', 'REACTOR', 'HAIR'):
+ layout.itemL(text="No settings for fluid particles")
+ return
+
+ split = layout.split(percentage=0.65)
- split = layout.split(percentage=0.65)
-
- split.enabled = particle_panel_enabled(psys)
- split.itemR(part, "type")
- split.itemR(psys, "seed")
-
- split = layout.split(percentage=0.65)
- if part.type=='HAIR':
- if psys.editable==True:
- split.itemO("PARTICLE_OT_editable_set", text="Free Edit")
- else:
- split.itemO("PARTICLE_OT_editable_set", text="Make Editable")
- row = split.row()
- row.enabled = particle_panel_enabled(psys)
- row.itemR(part, "hair_step")
- elif part.type=='REACTOR':
split.enabled = particle_panel_enabled(psys)
- split.itemR(psys, "reactor_target_object")
- split.itemR(psys, "reactor_target_particle_system", text="Particle System")
+ split.itemR(part, "type")
+ split.itemR(psys, "seed")
+
+ split = layout.split(percentage=0.65)
+ if part.type=='HAIR':
+ if psys.editable==True:
+ split.itemO("PARTICLE_OT_editable_set", text="Free Edit")
+ else:
+ split.itemO("PARTICLE_OT_editable_set", text="Make Editable")
+ row = split.row()
+ row.enabled = particle_panel_enabled(psys)
+ row.itemR(part, "hair_step")
+ elif part.type=='REACTOR':
+ split.enabled = particle_panel_enabled(psys)
+ split.itemR(psys, "reactor_target_object")
+ split.itemR(psys, "reactor_target_particle_system", text="Particle System")
class PARTICLE_PT_emission(ParticleButtonsPanel):
__idname__= "PARTICLE_PT_emission"
@@ -120,6 +130,7 @@ class PARTICLE_PT_cache(ParticleButtonsPanel):
def poll(self, context):
psys = context.particle_system
if psys==None: return False
+ if psys.settings==None: return False
return psys.settings.type in ('EMITTER', 'REACTOR')
def draw(self, context):
@@ -287,7 +298,10 @@ class PARTICLE_PT_render(ParticleButtonsPanel):
__label__ = "Render"
def poll(self, context):
- return (context.particle_system != None)
+ psys = context.particle_system
+ if psys==None: return False
+ if psys.settings==None: return False
+ return True;
def draw(self, context):
layout = self.layout
@@ -421,7 +435,10 @@ class PARTICLE_PT_draw(ParticleButtonsPanel):
__default_closed__ = True
def poll(self, context):
- return (context.particle_system != None)
+ psys = context.particle_system
+ if psys==None: return False
+ if psys.settings==None: return False
+ return True;
def draw(self, context):
layout = self.layout