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Diffstat (limited to 'source/blender/blenkernel/BKE_sound.h')
-rw-r--r--source/blender/blenkernel/BKE_sound.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index f526dd579ce..8d17380592e 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -144,10 +144,6 @@ void BKE_sound_stop_scene(struct Scene *scene);
void BKE_sound_seek_scene(struct Main *bmain, struct Scene *scene);
-/* Use this after original scene's frame has been changed. It will take care of doing all the
- * updates required for BKE_sound_seek_scene(). */
-void BKE_sound_update_and_seek(struct Main *bmain, struct Depsgraph *depsgraph);
-
float BKE_sound_sync_scene(struct Scene *scene);
int BKE_sound_scene_playing(struct Scene *scene);