diff options
Diffstat (limited to 'source/blender/blenkernel/intern/anim_sys.c')
-rw-r--r-- | source/blender/blenkernel/intern/anim_sys.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c index 872129e351d..446eb329910 100644 --- a/source/blender/blenkernel/intern/anim_sys.c +++ b/source/blender/blenkernel/intern/anim_sys.c @@ -1153,7 +1153,7 @@ void BKE_animdata_main_cb(Main *bmain, ID_AnimData_Edit_Callback func, void *use ANIMDATA_IDS_CB(bmain->armature.first); /* lattices */ - ANIMDATA_IDS_CB(bmain->latt.first); + ANIMDATA_IDS_CB(bmain->lattice.first); /* meshes */ ANIMDATA_IDS_CB(bmain->mesh.first); @@ -1186,10 +1186,10 @@ void BKE_animdata_main_cb(Main *bmain, ID_AnimData_Edit_Callback func, void *use ANIMDATA_IDS_CB(bmain->gpencil.first); /* palettes */ - ANIMDATA_IDS_CB(bmain->palettes.first); + ANIMDATA_IDS_CB(bmain->palette.first); /* cache files */ - ANIMDATA_IDS_CB(bmain->cachefiles.first); + ANIMDATA_IDS_CB(bmain->cachefile.first); } /* Fix all RNA-Paths throughout the database (directly access the Global.main version) @@ -1252,7 +1252,7 @@ void BKE_animdata_fix_paths_rename_all(ID *ref_id, const char *prefix, const cha RENAMEFIX_ANIM_IDS(bmain->armature.first); /* lattices */ - RENAMEFIX_ANIM_IDS(bmain->latt.first); + RENAMEFIX_ANIM_IDS(bmain->lattice.first); /* meshes */ RENAMEFIX_ANIM_IDS(bmain->mesh.first); @@ -1282,7 +1282,7 @@ void BKE_animdata_fix_paths_rename_all(ID *ref_id, const char *prefix, const cha RENAMEFIX_ANIM_IDS(bmain->gpencil.first); /* cache files */ - RENAMEFIX_ANIM_IDS(bmain->cachefiles.first); + RENAMEFIX_ANIM_IDS(bmain->cachefile.first); /* scenes */ RENAMEFIX_ANIM_NODETREE_IDS(bmain->scene.first, Scene); @@ -3634,7 +3634,7 @@ void BKE_animsys_evaluate_all_animation(Main *main, Depsgraph *depsgraph, Scene EVAL_ANIM_IDS(main->armature.first, ADT_RECALC_ANIM); /* lattices */ - EVAL_ANIM_IDS(main->latt.first, ADT_RECALC_ANIM); + EVAL_ANIM_IDS(main->lattice.first, ADT_RECALC_ANIM); /* meshes */ EVAL_ANIM_IDS(main->mesh.first, ADT_RECALC_ANIM); @@ -3655,10 +3655,10 @@ void BKE_animsys_evaluate_all_animation(Main *main, Depsgraph *depsgraph, Scene EVAL_ANIM_IDS(main->gpencil.first, ADT_RECALC_ANIM); /* palettes */ - EVAL_ANIM_IDS(main->palettes.first, ADT_RECALC_ANIM); + EVAL_ANIM_IDS(main->palette.first, ADT_RECALC_ANIM); /* cache files */ - EVAL_ANIM_IDS(main->cachefiles.first, ADT_RECALC_ANIM); + EVAL_ANIM_IDS(main->cachefile.first, ADT_RECALC_ANIM); /* objects */ /* ADT_RECALC_ANIM doesn't need to be supplied here, since object AnimData gets |