diff options
Diffstat (limited to 'source/blender/blenkernel/intern/booleanops.c')
-rw-r--r-- | source/blender/blenkernel/intern/booleanops.c | 122 |
1 files changed, 66 insertions, 56 deletions
diff --git a/source/blender/blenkernel/intern/booleanops.c b/source/blender/blenkernel/intern/booleanops.c index e57dfea8eaf..27b78c6644c 100644 --- a/source/blender/blenkernel/intern/booleanops.c +++ b/source/blender/blenkernel/intern/booleanops.c @@ -65,7 +65,7 @@ */ typedef struct { - Mesh *mesh; + DerivedMesh *dm; Object *ob; int pos; } VertexIt; @@ -93,13 +93,13 @@ static void VertexIt_Destruct(CSG_VertexIteratorDescriptor * iterator) static int VertexIt_Done(CSG_IteratorPtr it) { VertexIt * iterator = (VertexIt *)it; - return(iterator->pos >= iterator->mesh->totvert); + return(iterator->pos >= iterator->dm->getNumVerts(iterator->dm)); } static void VertexIt_Fill(CSG_IteratorPtr it, CSG_IVertex *vert) { VertexIt * iterator = (VertexIt *)it; - MVert *verts = iterator->mesh->mvert; + MVert *verts = iterator->dm->getVertArray(iterator->dm); float global_pos[3]; @@ -127,7 +127,7 @@ static void VertexIt_Reset(CSG_IteratorPtr it) iterator->pos = 0; } -static void VertexIt_Construct(CSG_VertexIteratorDescriptor *output, Object *ob) +static void VertexIt_Construct(CSG_VertexIteratorDescriptor *output, DerivedMesh *dm, Object *ob) { VertexIt *it; @@ -139,8 +139,8 @@ static void VertexIt_Construct(CSG_VertexIteratorDescriptor *output, Object *ob) return; } // assign blender specific variables - it->ob = ob; - it->mesh = ob->data; + it->dm = dm; + it->ob = ob; // needed for obmat transformations it->pos = 0; @@ -149,7 +149,7 @@ static void VertexIt_Construct(CSG_VertexIteratorDescriptor *output, Object *ob) output->Fill = VertexIt_Fill; output->Done = VertexIt_Done; output->Reset = VertexIt_Reset; - output->num_elements = it->mesh->totvert; + output->num_elements = it->dm->getNumVerts(it->dm); output->it = it; } @@ -158,7 +158,7 @@ static void VertexIt_Construct(CSG_VertexIteratorDescriptor *output, Object *ob) */ typedef struct { - Mesh *mesh; + DerivedMesh *dm; int pos; int offset; } FaceIt; @@ -177,14 +177,14 @@ static int FaceIt_Done(CSG_IteratorPtr it) { // assume CSG_IteratorPtr is of the correct type. FaceIt * iterator = (FaceIt *)it; - return(iterator->pos >= iterator->mesh->totface); + return(iterator->pos >= iterator->dm->getNumFaces(iterator->dm)); } static void FaceIt_Fill(CSG_IteratorPtr it, CSG_IFace *face) { // assume CSG_IteratorPtr is of the correct type. FaceIt *face_it = (FaceIt *)it; - MFace *mfaces = face_it->mesh->mface; + MFace *mfaces = face_it->dm->getFaceArray(face_it->dm); MFace *mface = &mfaces[face_it->pos]; face->vertex_index[0] = mface->v1; @@ -213,7 +213,7 @@ static void FaceIt_Reset(CSG_IteratorPtr it) } static void FaceIt_Construct( - CSG_FaceIteratorDescriptor *output, Object *ob, int offset) + CSG_FaceIteratorDescriptor *output, DerivedMesh *dm, int offset) { FaceIt *it; if (output == 0) return; @@ -224,7 +224,7 @@ static void FaceIt_Construct( return ; } // assign blender specific variables - it->mesh = ob->data; + it->dm = dm; it->offset = offset; it->pos = 0; @@ -233,7 +233,7 @@ static void FaceIt_Construct( output->Fill = FaceIt_Fill; output->Done = FaceIt_Done; output->Reset = FaceIt_Reset; - output->num_elements = it->mesh->totface; + output->num_elements = it->dm->getNumFaces(it->dm); output->it = it; } @@ -276,7 +276,7 @@ static Object *AddNewBlenderMesh(Scene *scene, Base *base) } static void InterpCSGFace( - DerivedMesh *dm, Mesh *orig_me, int index, int orig_index, int nr, + DerivedMesh *dm, DerivedMesh *orig_dm, int index, int orig_index, int nr, float mapmat[][4]) { float obco[3], *co[4], *orig_co[4], w[4][4]; @@ -284,13 +284,13 @@ static void InterpCSGFace( int j; mface = CDDM_get_face(dm, index); - orig_mface = orig_me->mface + orig_index; + orig_mface = orig_dm->getFaceArray(orig_dm) + orig_index; // get the vertex coordinates from the original mesh - orig_co[0] = (orig_me->mvert + orig_mface->v1)->co; - orig_co[1] = (orig_me->mvert + orig_mface->v2)->co; - orig_co[2] = (orig_me->mvert + orig_mface->v3)->co; - orig_co[3] = (orig_mface->v4)? (orig_me->mvert + orig_mface->v4)->co: NULL; + orig_co[0] = (orig_dm->getVertArray(orig_dm) + orig_mface->v1)->co; + orig_co[1] = (orig_dm->getVertArray(orig_dm) + orig_mface->v2)->co; + orig_co[2] = (orig_dm->getVertArray(orig_dm) + orig_mface->v3)->co; + orig_co[3] = (orig_mface->v4)? (orig_dm->getVertArray(orig_dm) + orig_mface->v4)->co: NULL; // get the vertex coordinates from the new derivedmesh co[0] = CDDM_get_vert(dm, mface->v1)->co; @@ -308,7 +308,7 @@ static void InterpCSGFace( InterpWeightsQ3Dfl(orig_co[0], orig_co[1], orig_co[2], orig_co[3], obco, w[j]); } - CustomData_interp(&orig_me->fdata, &dm->faceData, &orig_index, NULL, (float*)w, 1, index); + CustomData_interp(&orig_dm->faceData, &dm->faceData, &orig_index, NULL, (float*)w, 1, index); } /* Iterate over the CSG Output Descriptors and create a new DerivedMesh @@ -320,27 +320,28 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh( float mapmat[][4], Material **mat, int *totmat, + DerivedMesh *dm1, Object *ob1, + DerivedMesh *dm2, Object *ob2) { - DerivedMesh *dm; + DerivedMesh *result, *orig_dm; GHash *material_hash = NULL; Mesh *me1= (Mesh*)ob1->data; Mesh *me2= (Mesh*)ob2->data; int i; // create a new DerivedMesh - dm = CDDM_new(vertex_it->num_elements, 0, face_it->num_elements); - - CustomData_merge(&me1->fdata, &dm->faceData, CD_MASK_DERIVEDMESH, - CD_DEFAULT, face_it->num_elements); - CustomData_merge(&me2->fdata, &dm->faceData, CD_MASK_DERIVEDMESH, - CD_DEFAULT, face_it->num_elements); + result = CDDM_new(vertex_it->num_elements, 0, face_it->num_elements); + CustomData_merge(&dm1->faceData, &result->faceData, CD_MASK_DERIVEDMESH, + CD_DEFAULT, face_it->num_elements); + CustomData_merge(&dm2->faceData, &result->faceData, CD_MASK_DERIVEDMESH, + CD_DEFAULT, face_it->num_elements); // step through the vertex iterators: for (i = 0; !vertex_it->Done(vertex_it->it); i++) { CSG_IVertex csgvert; - MVert *mvert = CDDM_get_vert(dm, i); + MVert *mvert = CDDM_get_vert(result, i); // retrieve a csg vertex from the boolean module vertex_it->Fill(vertex_it->it, &csgvert); @@ -371,15 +372,16 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh( face_it->Step(face_it->it); // find the original mesh and data - orig_ob = (csgface.orig_face < me1->totface)? ob1: ob2; + orig_ob = (csgface.orig_face < dm1->getNumFaces(dm1))? ob1: ob2; + orig_dm = (csgface.orig_face < dm1->getNumFaces(dm1))? dm1: dm2; orig_me = (orig_ob == ob1)? me1: me2; - orig_index = (orig_ob == ob1)? csgface.orig_face: csgface.orig_face - me1->totface; + orig_index = (orig_ob == ob1)? csgface.orig_face: csgface.orig_face - dm1->getNumFaces(dm1); // copy all face layers, including mface - CustomData_copy_data(&orig_me->fdata, &dm->faceData, orig_index, i, 1); + CustomData_copy_data(&orig_dm->faceData, &result->faceData, orig_index, i, 1); // set mface - mface = CDDM_get_face(dm, i); + mface = CDDM_get_face(result, i); mface->v1 = csgface.vertex_index[0]; mface->v2 = csgface.vertex_index[1]; mface->v3 = csgface.vertex_index[2]; @@ -400,29 +402,30 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh( else mface->mat_nr = 0; - InterpCSGFace(dm, orig_me, i, orig_index, csgface.vertex_number, + InterpCSGFace(result, orig_dm, i, orig_index, csgface.vertex_number, (orig_me == me2)? mapmat: NULL); - test_index_face(mface, &dm->faceData, i, csgface.vertex_number); + test_index_face(mface, &result->faceData, i, csgface.vertex_number); } if (material_hash) BLI_ghash_free(material_hash, NULL, NULL); - CDDM_calc_edges(dm); - CDDM_calc_normals(dm); + CDDM_calc_edges(result); + CDDM_calc_normals(result); - return dm; + return result; } static void BuildMeshDescriptors( + struct DerivedMesh *dm, struct Object *ob, int face_offset, struct CSG_FaceIteratorDescriptor * face_it, struct CSG_VertexIteratorDescriptor * vertex_it) { - VertexIt_Construct(vertex_it,ob); - FaceIt_Construct(face_it,ob,face_offset); + VertexIt_Construct(vertex_it,dm, ob); + FaceIt_Construct(face_it,dm,face_offset); } static void FreeMeshDescriptors( @@ -434,19 +437,17 @@ static void FreeMeshDescriptors( } DerivedMesh *NewBooleanDerivedMesh_intern( - struct Object *ob, struct Object *ob_select, + DerivedMesh *dm, struct Object *ob, DerivedMesh *dm_select, struct Object *ob_select, int int_op_type, Material **mat, int *totmat) { float inv_mat[4][4]; float map_mat[4][4]; - DerivedMesh *dm = NULL; - Mesh *me1 = get_mesh(ob_select); - Mesh *me2 = get_mesh(ob); + DerivedMesh *result = NULL; - if (me1 == NULL || me2 == NULL) return 0; - if (!me1->totface || !me2->totface) return 0; + if (dm == NULL || dm_select == NULL) return 0; + if (!dm->getNumFaces(dm) || !dm_select->getNumFaces(dm_select)) return 0; // we map the final object back into ob's local coordinate space. For this // we need to compute the inverse transform from global to ob (inv_mat), @@ -477,8 +478,8 @@ DerivedMesh *NewBooleanDerivedMesh_intern( default : op_type = e_csg_intersection; } - BuildMeshDescriptors(ob_select, 0, &fd_1, &vd_1); - BuildMeshDescriptors(ob, me1->totface, &fd_2, &vd_2); + BuildMeshDescriptors(dm_select, ob_select, 0, &fd_1, &vd_1); + BuildMeshDescriptors(dm, ob, dm_select->getNumFaces(dm_select) , &fd_2, &vd_2); bool_op = CSG_NewBooleanFunction(); @@ -492,8 +493,8 @@ DerivedMesh *NewBooleanDerivedMesh_intern( // iterate through results of operation and insert // into new object - dm = ConvertCSGDescriptorsToDerivedMesh( - &fd_o, &vd_o, inv_mat, map_mat, mat, totmat, ob_select, ob); + result = ConvertCSGDescriptorsToDerivedMesh( + &fd_o, &vd_o, inv_mat, map_mat, mat, totmat, dm_select, ob_select, dm, ob); // free up the memory CSG_FreeVertexDescriptor(&vd_o); @@ -508,7 +509,7 @@ DerivedMesh *NewBooleanDerivedMesh_intern( FreeMeshDescriptors(&fd_2, &vd_2); } - return dm; + return result; } int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type) @@ -517,24 +518,30 @@ int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type) int a, maxmat, totmat= 0; Object *ob_new, *ob, *ob_select; Material **mat; + DerivedMesh *result; + DerivedMesh *dm_select; DerivedMesh *dm; ob= base->object; ob_select= base_select->object; + dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); + dm_select = mesh_create_derived_view(scene, ob_select, 0); // no modifiers in editmode ?? + maxmat= ob->totcol + ob_select->totcol; mat= (Material**)MEM_mallocN(sizeof(Material*)*maxmat, "NewBooleanMeshMat"); /* put some checks in for nice user feedback */ - if((!(get_mesh(ob)->totface)) || (!(get_mesh(ob_select)->totface))) + if (dm == NULL || dm_select == NULL) return 0; + if (!dm->getNumFaces(dm) || !dm_select->getNumFaces(dm_select)) { MEM_freeN(mat); return -1; } - dm= NewBooleanDerivedMesh_intern(ob, ob_select, int_op_type, mat, &totmat); + result= NewBooleanDerivedMesh_intern(dm, ob, dm_select, ob_select, int_op_type, mat, &totmat); - if (dm == NULL) { + if (result == NULL) { MEM_freeN(mat); return 0; } @@ -543,8 +550,11 @@ int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type) ob_new= AddNewBlenderMesh(scene, base_select); me_new= ob_new->data; - DM_to_mesh(dm, me_new); + DM_to_mesh(result, me_new); + result->release(result); + dm->release(dm); + dm_select->release(dm_select); /* add materials to object */ for (a = 0; a < totmat; a++) @@ -558,9 +568,9 @@ int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type) return 1; } -DerivedMesh *NewBooleanDerivedMesh(struct Object *ob, struct Object *ob_select, +DerivedMesh *NewBooleanDerivedMesh(DerivedMesh *dm, struct Object *ob, DerivedMesh *dm_select, struct Object *ob_select, int int_op_type) { - return NewBooleanDerivedMesh_intern(ob, ob_select, int_op_type, NULL, NULL); + return NewBooleanDerivedMesh_intern(dm, ob, dm_select, ob_select, int_op_type, NULL, NULL); } |