diff options
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/image.c | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index 966dd0595da..33f007c6dee 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -155,8 +155,8 @@ static void image_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, c for (int eye = 0; eye < 2; eye++) { for (int i = 0; i < TEXTARGET_COUNT; i++) { - for (int slot = 0; slot < IMA_TEXTURE_RESOLUTION_LEN; slot++) { - image_dst->gputexture[i][eye][slot] = NULL; + for (int resolution = 0; resolution < IMA_TEXTURE_RESOLUTION_LEN; resolution++) { + image_dst->gputexture[i][eye][resolution] = NULL; } } } @@ -210,10 +210,10 @@ static void image_foreach_cache(ID *id, for (int eye = 0; eye < 2; eye++) { for (int a = 0; a < TEXTARGET_COUNT; a++) { - for (int slot = 0; slot < IMA_TEXTURE_RESOLUTION_LEN; slot++) { - key.offset_in_ID = offsetof(Image, gputexture[a][eye][slot]); + for (int resolution = 0; resolution < IMA_TEXTURE_RESOLUTION_LEN; resolution++) { + key.offset_in_ID = offsetof(Image, gputexture[a][eye][resolution]); key.cache_v = image->gputexture[a][eye]; - function_callback(id, &key, (void **)&image->gputexture[a][eye][slot], 0, user_data); + function_callback(id, &key, (void **)&image->gputexture[a][eye][resolution], 0, user_data); } } } @@ -243,8 +243,8 @@ static void image_blend_write(BlendWriter *writer, ID *id, const void *id_addres BLI_listbase_clear(&ima->gpu_refresh_areas); for (int i = 0; i < 3; i++) { for (int j = 0; j < 2; j++) { - for (int slot = 0; slot < IMA_TEXTURE_RESOLUTION_LEN; slot++) { - ima->gputexture[i][j][slot] = NULL; + for (int resolution = 0; resolution < IMA_TEXTURE_RESOLUTION_LEN; resolution++) { + ima->gputexture[i][j][resolution] = NULL; } } } @@ -683,8 +683,8 @@ bool BKE_image_has_opengl_texture(Image *ima) { for (int eye = 0; eye < 2; eye++) { for (int i = 0; i < TEXTARGET_COUNT; i++) { - for (int slot = 0; slot < IMA_TEXTURE_RESOLUTION_LEN; slot++) { - if (ima->gputexture[i][eye][slot] != NULL) { + for (int resolution = 0; resolution < IMA_TEXTURE_RESOLUTION_LEN; resolution++) { + if (ima->gputexture[i][eye][resolution] != NULL) { return true; } } @@ -3539,10 +3539,10 @@ static void image_free_tile(Image *ima, ImageTile *tile) } for (int eye = 0; eye < 2; eye++) { - for (int slot = 0; slot < IMA_TEXTURE_RESOLUTION_LEN; slot++) { - if (ima->gputexture[i][eye][slot] != NULL) { - GPU_texture_free(ima->gputexture[i][eye][slot]); - ima->gputexture[i][eye][slot] = NULL; + for (int resolution = 0; resolution < IMA_TEXTURE_RESOLUTION_LEN; resolution++) { + if (ima->gputexture[i][eye][resolution] != NULL) { + GPU_texture_free(ima->gputexture[i][eye][resolution]); + ima->gputexture[i][eye][resolution] = NULL; } } } @@ -3811,15 +3811,15 @@ ImageTile *BKE_image_add_tile(struct Image *ima, int tile_number, const char *la } for (int eye = 0; eye < 2; eye++) { - for (int slot = 0; slot < IMA_TEXTURE_RESOLUTION_LEN; slot++) { + for (int resolution = 0; resolution < IMA_TEXTURE_RESOLUTION_LEN; resolution++) { /* Reallocate GPU tile array. */ - if (ima->gputexture[TEXTARGET_2D_ARRAY][eye][slot] != NULL) { - GPU_texture_free(ima->gputexture[TEXTARGET_2D_ARRAY][eye][slot]); - ima->gputexture[TEXTARGET_2D_ARRAY][eye][slot] = NULL; + if (ima->gputexture[TEXTARGET_2D_ARRAY][eye][resolution] != NULL) { + GPU_texture_free(ima->gputexture[TEXTARGET_2D_ARRAY][eye][resolution]); + ima->gputexture[TEXTARGET_2D_ARRAY][eye][resolution] = NULL; } - if (ima->gputexture[TEXTARGET_TILE_MAPPING][eye][slot] != NULL) { - GPU_texture_free(ima->gputexture[TEXTARGET_TILE_MAPPING][eye][slot]); - ima->gputexture[TEXTARGET_TILE_MAPPING][eye][slot] = NULL; + if (ima->gputexture[TEXTARGET_TILE_MAPPING][eye][resolution] != NULL) { + GPU_texture_free(ima->gputexture[TEXTARGET_TILE_MAPPING][eye][resolution]); + ima->gputexture[TEXTARGET_TILE_MAPPING][eye][resolution] = NULL; } } } @@ -3875,16 +3875,16 @@ void BKE_image_reassign_tile(struct Image *ima, ImageTile *tile, int new_tile_nu } for (int eye = 0; eye < 2; eye++) { - for (int slot = 0; slot < IMA_TEXTURE_RESOLUTION_LEN; slot++) { + for (int resolution = 0; resolution < IMA_TEXTURE_RESOLUTION_LEN; resolution++) { /* Reallocate GPU tile array. */ - if (ima->gputexture[TEXTARGET_2D_ARRAY][eye][slot] != NULL) { - GPU_texture_free(ima->gputexture[TEXTARGET_2D_ARRAY][eye][slot]); - ima->gputexture[TEXTARGET_2D_ARRAY][eye][slot] = NULL; + if (ima->gputexture[TEXTARGET_2D_ARRAY][eye][resolution] != NULL) { + GPU_texture_free(ima->gputexture[TEXTARGET_2D_ARRAY][eye][resolution]); + ima->gputexture[TEXTARGET_2D_ARRAY][eye][resolution] = NULL; } - if (ima->gputexture[TEXTARGET_TILE_MAPPING][eye][slot] != NULL) { - GPU_texture_free(ima->gputexture[TEXTARGET_TILE_MAPPING][eye][slot]); - ima->gputexture[TEXTARGET_TILE_MAPPING][eye][slot] = NULL; + if (ima->gputexture[TEXTARGET_TILE_MAPPING][eye][resolution] != NULL) { + GPU_texture_free(ima->gputexture[TEXTARGET_TILE_MAPPING][eye][resolution]); + ima->gputexture[TEXTARGET_TILE_MAPPING][eye][resolution] = NULL; } } } |