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Diffstat (limited to 'source/blender/blenlib/BLI_math_matrix.h')
-rw-r--r--source/blender/blenlib/BLI_math_matrix.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index edfe53bc938..2cd2a299d53 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -374,7 +374,7 @@ void invert_m3_m3_safe_ortho(float Ainv[3][3], const float A[3][3]);
* A safe version of invert that uses valid axes, calculating the zero'd axis
* based on the non-zero ones.
*
- * This works well for transformation matrices, when a single axis is zerod.
+ * This works well for transformation matrices, when a single axis is zeroed.
*/
void invert_m4_m4_safe_ortho(float Ainv[4][4], const float A[4][4]);