diff options
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_interp.c | 2 | ||||
-rw-r--r-- | source/blender/bmesh/intern/bmesh_iterators.c | 2 | ||||
-rw-r--r-- | source/blender/bmesh/intern/bmesh_iterators.h | 2 | ||||
-rw-r--r-- | source/blender/bmesh/intern/bmesh_mods.c | 2 | ||||
-rw-r--r-- | source/blender/bmesh/operators/bmo_edgenet.c | 2 | ||||
-rw-r--r-- | source/blender/bmesh/operators/bmo_extrude.c | 8 | ||||
-rw-r--r-- | source/blender/bmesh/operators/bmo_inset.c | 4 | ||||
-rw-r--r-- | source/blender/bmesh/operators/bmo_subdivide.c | 4 | ||||
-rw-r--r-- | source/blender/bmesh/tools/bmesh_decimate_collapse.c | 2 |
9 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c index 2f811dbe463..0bbe86d2d2f 100644 --- a/source/blender/bmesh/intern/bmesh_interp.c +++ b/source/blender/bmesh/intern/bmesh_interp.c @@ -880,7 +880,7 @@ static void update_data_blocks(BMesh *bm, CustomData *olddata, CustomData *data) } if (oldpool) { - /* this should never happen but can when dissolve fails - [#28960] */ + /* this should never happen but can when dissolve fails - T28960. */ BLI_assert(data->pool != oldpool); BLI_mempool_destroy(oldpool); diff --git a/source/blender/bmesh/intern/bmesh_iterators.c b/source/blender/bmesh/intern/bmesh_iterators.c index b68bae9ee04..44e3ef6e6ee 100644 --- a/source/blender/bmesh/intern/bmesh_iterators.c +++ b/source/blender/bmesh/intern/bmesh_iterators.c @@ -409,7 +409,7 @@ int BM_iter_mesh_count_flag(const char itype, BMesh *bm, const char hflag, const * VERT OF MESH CALLBACKS */ -/* see bug [#36923] for why we need this, +/* see bug T36923 for why we need this, * allow adding but not removing, this isnt _totally_ safe since * you could add/remove within the same loop, but catches common cases */ diff --git a/source/blender/bmesh/intern/bmesh_iterators.h b/source/blender/bmesh/intern/bmesh_iterators.h index 9314e23b21f..f2e7a48a16c 100644 --- a/source/blender/bmesh/intern/bmesh_iterators.h +++ b/source/blender/bmesh/intern/bmesh_iterators.h @@ -84,7 +84,7 @@ extern const char bm_iter_itype_htype_map[BM_ITYPE_MAX]; BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BM_iter_step(iter), (indexvar)++) /* a version of BM_ITER_MESH which keeps the next item in storage - * so we can delete the current item, see bug [#36923] */ + * so we can delete the current item, see bug T36923. */ #ifdef DEBUG # define BM_ITER_MESH_MUTABLE(ele, ele_next, iter, bm, itype) \ for (BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BM_iter_new(iter, bm, itype, NULL); \ diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c index 5d2745f8a96..d76a6eb0824 100644 --- a/source/blender/bmesh/intern/bmesh_mods.c +++ b/source/blender/bmesh/intern/bmesh_mods.c @@ -528,7 +528,7 @@ BMEdge *BM_vert_collapse_edge( /* Collapse between 2 edges */ /* in this case we want to keep all faces and not join them, - * rather just get rid of the vertex - see bug [#28645] */ + * rather just get rid of the vertex - see bug T28645. */ BMVert *tv = BM_edge_other_vert(e_kill, v_kill); if (tv) { BMEdge *e2 = bmesh_disk_edge_next(e_kill, v_kill); diff --git a/source/blender/bmesh/operators/bmo_edgenet.c b/source/blender/bmesh/operators/bmo_edgenet.c index 3ed2e8369e0..3ce84dff921 100644 --- a/source/blender/bmesh/operators/bmo_edgenet.c +++ b/source/blender/bmesh/operators/bmo_edgenet.c @@ -229,7 +229,7 @@ void bmo_edgenet_prepare_exec(BMesh *bm, BMOperator *op) v4 = BM_vert_in_edge(edges2[i - 1], edges2[i]->v1) ? edges2[i]->v2 : edges2[i]->v1; } - /* if there is ever bow-tie quads between two edges the problem is here! [#30367] */ + /* if there is ever bow-tie quads between two edges the problem is here! T30367. */ #if 0 normal_tri_v3(dvec1, v1->co, v2->co, v4->co); normal_tri_v3(dvec2, v1->co, v4->co, v3->co); diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c index 757f9b390d3..846cd0c7ed0 100644 --- a/source/blender/bmesh/operators/bmo_extrude.c +++ b/source/blender/bmesh/operators/bmo_extrude.c @@ -381,7 +381,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op) /* calculate verts to delete */ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) { - if (v->e) { /* only deal with verts attached to geometry [#33651] */ + if (v->e) { /* only deal with verts attached to geometry T33651. */ found = false; BM_ITER_ELEM (e, &viter, v, BM_EDGES_OF_VERT) { @@ -478,10 +478,10 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op) BMVert *v1 = e->v1, *v2 = e->v2; /* The original edge was excluded, - * this would result in a standalone wire edge - see [#30399] */ + * this would result in a standalone wire edge - see T30399. */ BM_edge_kill(bm, e); - /* kill standalone vertices from this edge - see [#32341] */ + /* kill standalone vertices from this edge - see T32341. */ if (!v1->e) { BM_vert_kill(bm, v1); } @@ -492,7 +492,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op) continue; } - /* skip creating face for excluded edges see [#35503] */ + /* skip creating face for excluded edges see T35503. */ if (BMO_slot_map_contains(slot_edges_exclude, e)) { /* simply skip creating the face */ continue; diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c index 74a5e365dd5..009c4f1f2c5 100644 --- a/source/blender/bmesh/operators/bmo_inset.c +++ b/source/blender/bmesh/operators/bmo_inset.c @@ -967,10 +967,10 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op) is_mid = false; } - /* distable gives odd results at times, see [#39288] */ + /* distable gives odd results at times, see T39288. */ #if 0 else if (compare_v3v3(f_a->no, f_b->no, 0.001f) == false) { - /* epsilon increased to fix [#32329] */ + /* epsilon increased to fix T32329. */ /* faces don't touch, * just get cross product of their normals, its *good enough* diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c index 5e901df3959..46dff99898c 100644 --- a/source/blender/bmesh/operators/bmo_subdivide.c +++ b/source/blender/bmesh/operators/bmo_subdivide.c @@ -111,7 +111,7 @@ typedef struct SubDPattern { #define ELE_INNER 8 #define ELE_SPLIT 16 -/* see bug [#32665], 0.00005 means a we get face splits at a little under 1.0 degrees */ +/* see bug T32665, 0.00005 means a we get face splits at a little under 1.0 degrees */ #define FLT_FACE_SPLIT_EPSILON 0.00005f /* @@ -1214,7 +1214,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op) for (j = 0; j < numcuts; j++) { bool ok = true; - /* Check for special case: [#32500] + /* Check for special case, see: T32500. * This edge pair could be used by more than one face, * in this case it used to (2.63), split both faces along the same verts * while it could be calculated which face should do the split, diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c index 8d4c831cbc1..7900aba0086 100644 --- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c +++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c @@ -286,7 +286,7 @@ static void bm_decim_build_edge_cost_single(BMEdge *e, } /* note, 'cost' shouldn't be negative but happens sometimes with small values. - * this can cause faces that make up a flat surface to over-collapse, see [#37121] */ + * this can cause faces that make up a flat surface to over-collapse, see T37121. */ cost = fabsf(cost); #ifdef USE_TOPOLOGY_FALLBACK |