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Diffstat (limited to 'source/blender/compositor/intern/COM_SingleThreadedNodeOperation.h')
-rw-r--r-- | source/blender/compositor/intern/COM_SingleThreadedNodeOperation.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_SingleThreadedNodeOperation.h b/source/blender/compositor/intern/COM_SingleThreadedNodeOperation.h new file mode 100644 index 00000000000..ace48365752 --- /dev/null +++ b/source/blender/compositor/intern/COM_SingleThreadedNodeOperation.h @@ -0,0 +1,60 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Jeroen Bakker + * Monique Dewanchand + */ + +#ifndef _COM_SingleThreadedNodeOperation_h +#define _COM_SingleThreadedNodeOperation_h +#include "COM_NodeOperation.h" + +class SingleThreadedNodeOperation : public NodeOperation { +private: + MemoryBuffer *cachedInstance; + +protected: + inline bool isCached() { + return cachedInstance != NULL; + } + +public: + SingleThreadedNodeOperation(); + + /** + * the inner loop of this program + */ + void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data); + + /** + * Initialize the execution + */ + void initExecution(); + + /** + * Deinitialize the execution + */ + void deinitExecution(); + + void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers); + + virtual MemoryBuffer* createMemoryBuffer(rcti *rect, MemoryBuffer **memoryBuffers) = 0; + + int isSingleThreaded() {return true;} +}; +#endif |