diff options
Diffstat (limited to 'source/blender/compositor')
14 files changed, 385 insertions, 8 deletions
diff --git a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cc b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cc index 0c656753a51..30e7fab4027 100644 --- a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cc +++ b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cc @@ -20,6 +20,11 @@ namespace blender::compositor { +AlphaOverKeyOperation::AlphaOverKeyOperation() +{ + this->flags.can_be_constant = true; +} + void AlphaOverKeyOperation::executePixelSampled(float output[4], float x, float y, @@ -50,4 +55,29 @@ void AlphaOverKeyOperation::executePixelSampled(float output[4], } } +void AlphaOverKeyOperation::update_memory_buffer_row(PixelCursor &p) +{ + for (; p.out < p.row_end; p.next()) { + const float *color1 = p.color1; + const float *over_color = p.color2; + const float value = *p.value; + + if (over_color[3] <= 0.0f) { + copy_v4_v4(p.out, color1); + } + else if (value == 1.0f && over_color[3] >= 1.0f) { + copy_v4_v4(p.out, over_color); + } + else { + const float premul = value * over_color[3]; + const float mul = 1.0f - premul; + + p.out[0] = (mul * color1[0]) + premul * over_color[0]; + p.out[1] = (mul * color1[1]) + premul * over_color[1]; + p.out[2] = (mul * color1[2]) + premul * over_color[2]; + p.out[3] = (mul * color1[3]) + value * over_color[3]; + } + } +} + } // namespace blender::compositor diff --git a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.h b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.h index 83713d18971..960fbc98fe9 100644 --- a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.h +++ b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.h @@ -28,10 +28,14 @@ namespace blender::compositor { */ class AlphaOverKeyOperation : public MixBaseOperation { public: + AlphaOverKeyOperation(); + /** * The inner loop of this operation. */ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; + + void update_memory_buffer_row(PixelCursor &p) override; }; } // namespace blender::compositor diff --git a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cc b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cc index c68c79d2263..0cc179ea209 100644 --- a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cc +++ b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cc @@ -23,6 +23,7 @@ namespace blender::compositor { AlphaOverMixedOperation::AlphaOverMixedOperation() { this->m_x = 0.0f; + this->flags.can_be_constant = true; } void AlphaOverMixedOperation::executePixelSampled(float output[4], @@ -56,4 +57,30 @@ void AlphaOverMixedOperation::executePixelSampled(float output[4], } } +void AlphaOverMixedOperation::update_memory_buffer_row(PixelCursor &p) +{ + for (; p.out < p.row_end; p.next()) { + const float *color1 = p.color1; + const float *over_color = p.color2; + const float value = *p.value; + + if (over_color[3] <= 0.0f) { + copy_v4_v4(p.out, color1); + } + else if (value == 1.0f && over_color[3] >= 1.0f) { + copy_v4_v4(p.out, over_color); + } + else { + const float addfac = 1.0f - this->m_x + over_color[3] * this->m_x; + const float premul = value * addfac; + const float mul = 1.0f - value * over_color[3]; + + p.out[0] = (mul * color1[0]) + premul * over_color[0]; + p.out[1] = (mul * color1[1]) + premul * over_color[1]; + p.out[2] = (mul * color1[2]) + premul * over_color[2]; + p.out[3] = (mul * color1[3]) + value * over_color[3]; + } + } +} + } // namespace blender::compositor diff --git a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.h b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.h index e2b3af84162..2b88cd5f421 100644 --- a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.h +++ b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.h @@ -45,6 +45,8 @@ class AlphaOverMixedOperation : public MixBaseOperation { { this->m_x = x; } + + void update_memory_buffer_row(PixelCursor &p) override; }; } // namespace blender::compositor diff --git a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cc b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cc index 3dd4607e273..a57e8c7f8a3 100644 --- a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cc +++ b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cc @@ -20,6 +20,11 @@ namespace blender::compositor { +AlphaOverPremultiplyOperation::AlphaOverPremultiplyOperation() +{ + this->flags.can_be_constant = true; +} + void AlphaOverPremultiplyOperation::executePixelSampled(float output[4], float x, float y, @@ -50,4 +55,28 @@ void AlphaOverPremultiplyOperation::executePixelSampled(float output[4], } } +void AlphaOverPremultiplyOperation::update_memory_buffer_row(PixelCursor &p) +{ + for (; p.out < p.row_end; p.next()) { + const float *color1 = p.color1; + const float *over_color = p.color2; + const float value = *p.value; + + if (over_color[3] <= 0.0f) { + copy_v4_v4(p.out, color1); + } + else if (value == 1.0f && over_color[3] >= 1.0f) { + copy_v4_v4(p.out, over_color); + } + else { + const float mul = 1.0f - value * over_color[3]; + + p.out[0] = (mul * color1[0]) + value * over_color[0]; + p.out[1] = (mul * color1[1]) + value * over_color[1]; + p.out[2] = (mul * color1[2]) + value * over_color[2]; + p.out[3] = (mul * color1[3]) + value * over_color[3]; + } + } +} + } // namespace blender::compositor diff --git a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.h b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.h index f1d4b668fce..701bc07cc27 100644 --- a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.h +++ b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.h @@ -28,10 +28,14 @@ namespace blender::compositor { */ class AlphaOverPremultiplyOperation : public MixBaseOperation { public: + AlphaOverPremultiplyOperation(); + /** * The inner loop of this operation. */ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; + + void update_memory_buffer_row(PixelCursor &p) override; }; } // namespace blender::compositor diff --git a/source/blender/compositor/operations/COM_ChangeHSVOperation.cc b/source/blender/compositor/operations/COM_ChangeHSVOperation.cc index eee007ce9e6..1e3e7806968 100644 --- a/source/blender/compositor/operations/COM_ChangeHSVOperation.cc +++ b/source/blender/compositor/operations/COM_ChangeHSVOperation.cc @@ -28,6 +28,7 @@ ChangeHSVOperation::ChangeHSVOperation() this->addInputSocket(DataType::Value); this->addOutputSocket(DataType::Color); this->m_inputOperation = nullptr; + this->flags.can_be_constant = true; } void ChangeHSVOperation::initExecution() @@ -71,4 +72,26 @@ void ChangeHSVOperation::executePixelSampled(float output[4], output[3] = inputColor1[3]; } +void ChangeHSVOperation::update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) +{ + for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) { + const float *color = it.in(0); + const float hue = *it.in(1); + it.out[0] = color[0] + (hue - 0.5f); + if (it.out[0] > 1.0f) { + it.out[0] -= 1.0f; + } + else if (it.out[0] < 0.0f) { + it.out[0] += 1.0f; + } + const float saturation = *it.in(2); + const float value = *it.in(3); + it.out[1] = color[1] * saturation; + it.out[2] = color[2] * value; + it.out[3] = color[3]; + } +} + } // namespace blender::compositor diff --git a/source/blender/compositor/operations/COM_ChangeHSVOperation.h b/source/blender/compositor/operations/COM_ChangeHSVOperation.h index d38b4be3efe..e7bc3274f25 100644 --- a/source/blender/compositor/operations/COM_ChangeHSVOperation.h +++ b/source/blender/compositor/operations/COM_ChangeHSVOperation.h @@ -18,7 +18,7 @@ #pragma once -#include "COM_MixOperation.h" +#include "COM_MultiThreadedOperation.h" namespace blender::compositor { @@ -26,7 +26,7 @@ namespace blender::compositor { * this program converts an input color to an output value. * it assumes we are in sRGB color space. */ -class ChangeHSVOperation : public NodeOperation { +class ChangeHSVOperation : public MultiThreadedOperation { private: SocketReader *m_inputOperation; SocketReader *m_hueOperation; @@ -46,6 +46,10 @@ class ChangeHSVOperation : public NodeOperation { * The inner loop of this operation. */ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; + + void update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) override; }; } // namespace blender::compositor diff --git a/source/blender/compositor/operations/COM_InvertOperation.cc b/source/blender/compositor/operations/COM_InvertOperation.cc index 339e40a5d1f..4f71a1d0d1d 100644 --- a/source/blender/compositor/operations/COM_InvertOperation.cc +++ b/source/blender/compositor/operations/COM_InvertOperation.cc @@ -30,6 +30,7 @@ InvertOperation::InvertOperation() this->m_color = true; this->m_alpha = false; setResolutionInputSocketIndex(1); + this->flags.can_be_constant = true; } void InvertOperation::initExecution() { @@ -70,4 +71,31 @@ void InvertOperation::deinitExecution() this->m_inputColorProgram = nullptr; } +void InvertOperation::update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) +{ + for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) { + const float value = *it.in(0); + const float inverted_value = 1.0f - value; + const float *color = it.in(1); + + if (this->m_color) { + it.out[0] = (1.0f - color[0]) * value + color[0] * inverted_value; + it.out[1] = (1.0f - color[1]) * value + color[1] * inverted_value; + it.out[2] = (1.0f - color[2]) * value + color[2] * inverted_value; + } + else { + copy_v3_v3(it.out, color); + } + + if (this->m_alpha) { + it.out[3] = (1.0f - color[3]) * value + color[3] * inverted_value; + } + else { + it.out[3] = color[3]; + } + } +} + } // namespace blender::compositor diff --git a/source/blender/compositor/operations/COM_InvertOperation.h b/source/blender/compositor/operations/COM_InvertOperation.h index 17e5eb95f3e..a084bf5d559 100644 --- a/source/blender/compositor/operations/COM_InvertOperation.h +++ b/source/blender/compositor/operations/COM_InvertOperation.h @@ -18,11 +18,11 @@ #pragma once -#include "COM_NodeOperation.h" +#include "COM_MultiThreadedOperation.h" namespace blender::compositor { -class InvertOperation : public NodeOperation { +class InvertOperation : public MultiThreadedOperation { private: /** * Cached reference to the inputProgram @@ -59,6 +59,10 @@ class InvertOperation : public NodeOperation { { this->m_alpha = alpha; } + + void update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) override; }; } // namespace blender::compositor diff --git a/source/blender/compositor/operations/COM_TonemapOperation.cc b/source/blender/compositor/operations/COM_TonemapOperation.cc index 6bfacb0c75d..20da468eeb1 100644 --- a/source/blender/compositor/operations/COM_TonemapOperation.cc +++ b/source/blender/compositor/operations/COM_TonemapOperation.cc @@ -17,6 +17,8 @@ */ #include "COM_TonemapOperation.h" +#include "COM_ExecutionSystem.h" + #include "BLI_math.h" #include "BLI_utildefines.h" @@ -153,4 +155,126 @@ void TonemapOperation::deinitializeTileData(rcti * /*rect*/, void * /*data*/) /* pass */ } +void TonemapOperation::get_area_of_interest(const int input_idx, + const rcti &UNUSED(output_area), + rcti &r_input_area) +{ + BLI_assert(input_idx == 0); + NodeOperation *operation = getInputOperation(input_idx); + r_input_area.xmin = 0; + r_input_area.ymin = 0; + r_input_area.xmax = operation->getWidth(); + r_input_area.ymax = operation->getHeight(); +} + +struct Luminance { + float sum; + float color_sum[3]; + float log_sum; + float min; + float max; + int num_pixels; +}; + +static Luminance calc_area_luminance(const MemoryBuffer *input, const rcti &area) +{ + Luminance lum = {0}; + for (const float *elem : input->get_buffer_area(area)) { + const float lu = IMB_colormanagement_get_luminance(elem); + lum.sum += lu; + add_v3_v3(lum.color_sum, elem); + lum.log_sum += logf(MAX2(lu, 0.0f) + 1e-5f); + lum.max = MAX2(lu, lum.max); + lum.min = MIN2(lu, lum.min); + lum.num_pixels++; + } + return lum; +} + +void TonemapOperation::update_memory_buffer_started(MemoryBuffer *UNUSED(output), + const rcti &UNUSED(area), + Span<MemoryBuffer *> inputs) +{ + if (this->m_cachedInstance == nullptr) { + Luminance lum = {0}; + const MemoryBuffer *input = inputs[0]; + exec_system_->execute_work<Luminance>( + input->get_rect(), + [=](const rcti &split) { return calc_area_luminance(input, split); }, + lum, + [](Luminance &join, const Luminance &chunk) { + join.sum += chunk.sum; + add_v3_v3(join.color_sum, chunk.color_sum); + join.log_sum += chunk.log_sum; + join.max = MAX2(join.max, chunk.max); + join.min = MIN2(join.min, chunk.min); + join.num_pixels += chunk.num_pixels; + }); + + AvgLogLum *avg = new AvgLogLum(); + avg->lav = lum.sum / lum.num_pixels; + mul_v3_v3fl(avg->cav, lum.color_sum, 1.0f / lum.num_pixels); + const float max_log = log((double)lum.max + 1e-5); + const float min_log = log((double)lum.min + 1e-5); + const float avg_log = lum.log_sum / lum.num_pixels; + avg->auto_key = (max_log > min_log) ? ((max_log - avg_log) / (max_log - min_log)) : 1.0f; + const float al = exp((double)avg_log); + avg->al = (al == 0.0f) ? 0.0f : (this->m_data->key / al); + avg->igm = (this->m_data->gamma == 0.0f) ? 1 : (1.0f / this->m_data->gamma); + this->m_cachedInstance = avg; + } +} + +void TonemapOperation::update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) +{ + AvgLogLum *avg = m_cachedInstance; + const float igm = avg->igm; + const float offset = this->m_data->offset; + for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) { + copy_v4_v4(it.out, it.in(0)); + mul_v3_fl(it.out, avg->al); + float dr = it.out[0] + offset; + float dg = it.out[1] + offset; + float db = it.out[2] + offset; + it.out[0] /= ((dr == 0.0f) ? 1.0f : dr); + it.out[1] /= ((dg == 0.0f) ? 1.0f : dg); + it.out[2] /= ((db == 0.0f) ? 1.0f : db); + if (igm != 0.0f) { + it.out[0] = powf(MAX2(it.out[0], 0.0f), igm); + it.out[1] = powf(MAX2(it.out[1], 0.0f), igm); + it.out[2] = powf(MAX2(it.out[2], 0.0f), igm); + } + } +} + +void PhotoreceptorTonemapOperation::update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) +{ + AvgLogLum *avg = m_cachedInstance; + NodeTonemap *ntm = this->m_data; + const float f = expf(-this->m_data->f); + const float m = (ntm->m > 0.0f) ? ntm->m : (0.3f + 0.7f * powf(avg->auto_key, 1.4f)); + const float ic = 1.0f - ntm->c; + const float ia = 1.0f - ntm->a; + for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) { + copy_v4_v4(it.out, it.in(0)); + const float L = IMB_colormanagement_get_luminance(it.out); + float I_l = it.out[0] + ic * (L - it.out[0]); + float I_g = avg->cav[0] + ic * (avg->lav - avg->cav[0]); + float I_a = I_l + ia * (I_g - I_l); + it.out[0] /= (it.out[0] + powf(f * I_a, m)); + I_l = it.out[1] + ic * (L - it.out[1]); + I_g = avg->cav[1] + ic * (avg->lav - avg->cav[1]); + I_a = I_l + ia * (I_g - I_l); + it.out[1] /= (it.out[1] + powf(f * I_a, m)); + I_l = it.out[2] + ic * (L - it.out[2]); + I_g = avg->cav[2] + ic * (avg->lav - avg->cav[2]); + I_a = I_l + ia * (I_g - I_l); + it.out[2] /= (it.out[2] + powf(f * I_a, m)); + } +} + } // namespace blender::compositor diff --git a/source/blender/compositor/operations/COM_TonemapOperation.h b/source/blender/compositor/operations/COM_TonemapOperation.h index 7ecb179504d..56b57730ec1 100644 --- a/source/blender/compositor/operations/COM_TonemapOperation.h +++ b/source/blender/compositor/operations/COM_TonemapOperation.h @@ -18,7 +18,7 @@ #pragma once -#include "COM_NodeOperation.h" +#include "COM_MultiThreadedOperation.h" #include "DNA_node_types.h" namespace blender::compositor { @@ -39,7 +39,7 @@ typedef struct AvgLogLum { * \brief base class of tonemap, implementing the simple tonemap * \ingroup operation */ -class TonemapOperation : public NodeOperation { +class TonemapOperation : public MultiThreadedOperation { protected: /** * \brief Cached reference to the reader @@ -85,6 +85,14 @@ class TonemapOperation : public NodeOperation { bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) override; + + void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override; + void update_memory_buffer_started(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) override; + virtual void update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) override; }; /** @@ -99,6 +107,10 @@ class PhotoreceptorTonemapOperation : public TonemapOperation { * The inner loop of this operation. */ void executePixel(float output[4], int x, int y, void *data) override; + + void update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) override; }; } // namespace blender::compositor diff --git a/source/blender/compositor/operations/COM_ZCombineOperation.cc b/source/blender/compositor/operations/COM_ZCombineOperation.cc index 9d3ca7e736e..7050c3b2d83 100644 --- a/source/blender/compositor/operations/COM_ZCombineOperation.cc +++ b/source/blender/compositor/operations/COM_ZCombineOperation.cc @@ -33,6 +33,7 @@ ZCombineOperation::ZCombineOperation() this->m_depth1Reader = nullptr; this->m_image2Reader = nullptr; this->m_depth2Reader = nullptr; + this->flags.can_be_constant = true; } void ZCombineOperation::initExecution() @@ -60,6 +61,19 @@ void ZCombineOperation::executePixelSampled(float output[4], this->m_image2Reader->readSampled(output, x, y, sampler); } } + +void ZCombineOperation::update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) +{ + for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) { + const float depth1 = *it.in(1); + const float depth2 = *it.in(3); + const float *color = (depth1 < depth2) ? it.in(0) : it.in(2); + copy_v4_v4(it.out, color); + } +} + void ZCombineAlphaOperation::executePixelSampled(float output[4], float x, float y, @@ -88,6 +102,32 @@ void ZCombineAlphaOperation::executePixelSampled(float output[4], output[3] = MAX2(color1[3], color2[3]); } +void ZCombineAlphaOperation::update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) +{ + for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) { + const float depth1 = *it.in(1); + const float depth2 = *it.in(3); + const float *color1; + const float *color2; + if (depth1 <= depth2) { + color1 = it.in(0); + color2 = it.in(2); + } + else { + color1 = it.in(2); + color2 = it.in(0); + } + const float fac = color1[3]; + const float ifac = 1.0f - fac; + it.out[0] = fac * color1[0] + ifac * color2[0]; + it.out[1] = fac * color1[1] + ifac * color2[1]; + it.out[2] = fac * color1[2] + ifac * color2[2]; + it.out[3] = MAX2(color1[3], color2[3]); + } +} + void ZCombineOperation::deinitExecution() { this->m_image1Reader = nullptr; @@ -132,6 +172,18 @@ void ZCombineMaskOperation::executePixelSampled(float output[4], interp_v4_v4v4(output, color1, color2, 1.0f - mask[0]); } +void ZCombineMaskOperation::update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) +{ + for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) { + const float mask = *it.in(0); + const float *color1 = it.in(1); + const float *color2 = it.in(2); + interp_v4_v4v4(it.out, color1, color2, 1.0f - mask); + } +} + void ZCombineMaskAlphaOperation::executePixelSampled(float output[4], float x, float y, @@ -154,6 +206,24 @@ void ZCombineMaskAlphaOperation::executePixelSampled(float output[4], output[3] = MAX2(color1[3], color2[3]); } +void ZCombineMaskAlphaOperation::update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) +{ + for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) { + const float mask = *it.in(0); + const float *color1 = it.in(1); + const float *color2 = it.in(2); + const float fac = (1.0f - mask) * (1.0f - color1[3]) + mask * color2[3]; + const float mfac = 1.0f - fac; + + it.out[0] = color1[0] * mfac + color2[0] * fac; + it.out[1] = color1[1] * mfac + color2[1] * fac; + it.out[2] = color1[2] * mfac + color2[2] * fac; + it.out[3] = MAX2(color1[3], color2[3]); + } +} + void ZCombineMaskOperation::deinitExecution() { this->m_image1Reader = nullptr; diff --git a/source/blender/compositor/operations/COM_ZCombineOperation.h b/source/blender/compositor/operations/COM_ZCombineOperation.h index d0b1aee7310..acd60b6c866 100644 --- a/source/blender/compositor/operations/COM_ZCombineOperation.h +++ b/source/blender/compositor/operations/COM_ZCombineOperation.h @@ -26,7 +26,7 @@ namespace blender::compositor { * this program converts an input color to an output value. * it assumes we are in sRGB color space. */ -class ZCombineOperation : public NodeOperation { +class ZCombineOperation : public MultiThreadedOperation { protected: SocketReader *m_image1Reader; SocketReader *m_depth1Reader; @@ -46,13 +46,21 @@ class ZCombineOperation : public NodeOperation { * The inner loop of this operation. */ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; + + void update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) override; }; class ZCombineAlphaOperation : public ZCombineOperation { void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; + + void update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) override; }; -class ZCombineMaskOperation : public NodeOperation { +class ZCombineMaskOperation : public MultiThreadedOperation { protected: SocketReader *m_maskReader; SocketReader *m_image1Reader; @@ -64,9 +72,17 @@ class ZCombineMaskOperation : public NodeOperation { void initExecution() override; void deinitExecution() override; void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; + + void update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) override; }; class ZCombineMaskAlphaOperation : public ZCombineMaskOperation { void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; + + void update_memory_buffer_partial(MemoryBuffer *output, + const rcti &area, + Span<MemoryBuffer *> inputs) override; }; } // namespace blender::compositor |