diff options
Diffstat (limited to 'source/blender/draw/engines/eevee')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_lights.c | 2 | ||||
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_materials.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lights.c b/source/blender/draw/engines/eevee/eevee_lights.c index b118d7be3d0..917043d70e7 100644 --- a/source/blender/draw/engines/eevee/eevee_lights.c +++ b/source/blender/draw/engines/eevee/eevee_lights.c @@ -952,7 +952,7 @@ static void frustum_min_bounding_sphere(const float corners[8][3], } /* TODO try to reduce the radius further by moving the center. - * Remember we need a __stable__ solution! */ + * Remember we need a __stable__ solution! */ /* Try to reduce float imprecision leading to shimmering. */ *r_radius = (float)round_to_digits(sqrtf(*r_radius), 3); diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index 0557fd11995..86a87121683 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -466,7 +466,7 @@ static void eevee_init_util_texture(void) texels_layer += 64 * 64; /* Copy bsdf_split_sum_ggx into 2nd layer red and green channels. - Copy ltc_mag_ggx into 2nd layer blue and alpha channel. */ + * Copy ltc_mag_ggx into 2nd layer blue and alpha channel. */ for (int i = 0; i < 64 * 64; i++) { texels_layer[i][0] = bsdf_split_sum_ggx[i * 2 + 0]; texels_layer[i][1] = bsdf_split_sum_ggx[i * 2 + 1]; |