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-rw-r--r--source/blender/draw/engines/overlay/overlay_armature.c4
-rw-r--r--source/blender/draw/engines/overlay/overlay_edit_mesh.c6
-rw-r--r--source/blender/draw/engines/overlay/overlay_edit_uv.c16
-rw-r--r--source/blender/draw/engines/overlay/overlay_wireframe.c9
-rw-r--r--source/blender/draw/engines/select/select_draw_utils.c2
-rw-r--r--source/blender/draw/intern/draw_cache.c20
-rw-r--r--source/blender/draw/intern/draw_cache_extract.h12
-rw-r--r--source/blender/draw/intern/draw_cache_extract_mesh.cc7
-rw-r--r--source/blender/draw/intern/draw_cache_extract_mesh_render_data.c14
-rw-r--r--source/blender/draw/intern/draw_cache_impl.h36
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c161
-rw-r--r--source/blender/draw/intern/draw_cache_impl_subdivision.cc2
-rw-r--r--source/blender/draw/intern/draw_manager.c16
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh.h3
14 files changed, 167 insertions, 141 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_armature.c b/source/blender/draw/engines/overlay/overlay_armature.c
index 668a1255843..4029f1237e8 100644
--- a/source/blender/draw/engines/overlay/overlay_armature.c
+++ b/source/blender/draw/engines/overlay/overlay_armature.c
@@ -667,7 +667,7 @@ static void drw_shgroup_bone_custom_solid(ArmatureDrawContext *ctx,
/* TODO(fclem): arg... less than ideal but we never iter on this object
* to assure batch cache is valid. */
- DRW_mesh_batch_cache_validate(mesh);
+ DRW_mesh_batch_cache_validate(custom, mesh);
struct GPUBatch *surf = DRW_mesh_batch_cache_get_surface(mesh);
struct GPUBatch *edges = DRW_mesh_batch_cache_get_edge_detection(mesh, NULL);
@@ -715,7 +715,7 @@ static void drw_shgroup_bone_custom_wire(ArmatureDrawContext *ctx,
}
/* TODO(fclem): arg... less than ideal but we never iter on this object
* to assure batch cache is valid. */
- DRW_mesh_batch_cache_validate(mesh);
+ DRW_mesh_batch_cache_validate(custom, mesh);
struct GPUBatch *geom = DRW_mesh_batch_cache_get_all_edges(mesh);
if (geom) {
diff --git a/source/blender/draw/engines/overlay/overlay_edit_mesh.c b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
index 3a2871249a2..ad929cc0835 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_mesh.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
@@ -28,6 +28,7 @@
#include "BKE_customdata.h"
#include "BKE_editmesh.h"
+#include "BKE_object.h"
#include "draw_cache_impl.h"
#include "draw_manager_text.h"
@@ -229,7 +230,10 @@ static void overlay_edit_mesh_add_ob_to_pass(OVERLAY_PrivateData *pd, Object *ob
Mesh *me = (Mesh *)ob->data;
BMEditMesh *embm = me->edit_mesh;
if (embm) {
- has_edit_mesh_cage = embm->mesh_eval_cage && (embm->mesh_eval_cage != embm->mesh_eval_final);
+ Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(ob);
+ Mesh *editmesh_eval_cage = BKE_object_get_editmesh_eval_cage(ob);
+
+ has_edit_mesh_cage = editmesh_eval_cage && (editmesh_eval_cage != editmesh_eval_final);
has_skin_roots = CustomData_get_offset(&embm->bm->vdata, CD_MVERT_SKIN) != -1;
}
diff --git a/source/blender/draw/engines/overlay/overlay_edit_uv.c b/source/blender/draw/engines/overlay/overlay_edit_uv.c
index 983df1ceac8..f51df908fbf 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_uv.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_uv.c
@@ -412,7 +412,7 @@ void OVERLAY_edit_uv_cache_init(OVERLAY_Data *vedata)
draw_ctx->view_layer, NULL, &objects_len, draw_ctx->object_mode);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *object_eval = DEG_get_evaluated_object(draw_ctx->depsgraph, objects[ob_index]);
- DRW_mesh_batch_cache_validate((Mesh *)object_eval->data);
+ DRW_mesh_batch_cache_validate(object_eval, (Mesh *)object_eval->data);
overlay_edit_uv_cache_populate(vedata, object_eval);
}
MEM_freeN(objects);
@@ -441,22 +441,22 @@ static void overlay_edit_uv_cache_populate(OVERLAY_Data *vedata, Object *ob)
if (has_active_edit_uvmap) {
if (pd->edit_uv.do_uv_overlay) {
- geom = DRW_mesh_batch_cache_get_edituv_edges(ob->data);
+ geom = DRW_mesh_batch_cache_get_edituv_edges(ob, ob->data);
if (geom) {
DRW_shgroup_call_obmat(pd->edit_uv_edges_grp, geom, NULL);
}
- geom = DRW_mesh_batch_cache_get_edituv_verts(ob->data);
+ geom = DRW_mesh_batch_cache_get_edituv_verts(ob, ob->data);
if (geom) {
DRW_shgroup_call_obmat(pd->edit_uv_verts_grp, geom, NULL);
}
if (pd->edit_uv.do_faces) {
- geom = DRW_mesh_batch_cache_get_edituv_faces(ob->data);
+ geom = DRW_mesh_batch_cache_get_edituv_faces(ob, ob->data);
if (geom) {
DRW_shgroup_call_obmat(pd->edit_uv_faces_grp, geom, NULL);
}
}
if (pd->edit_uv.do_face_dots) {
- geom = DRW_mesh_batch_cache_get_edituv_facedots(ob->data);
+ geom = DRW_mesh_batch_cache_get_edituv_facedots(ob, ob->data);
if (geom) {
DRW_shgroup_call_obmat(pd->edit_uv_face_dots_grp, geom, NULL);
}
@@ -465,14 +465,14 @@ static void overlay_edit_uv_cache_populate(OVERLAY_Data *vedata, Object *ob)
if (pd->edit_uv.do_uv_stretching_overlay) {
if (pd->edit_uv.draw_type == SI_UVDT_STRETCH_ANGLE) {
- geom = DRW_mesh_batch_cache_get_edituv_faces_stretch_angle(me);
+ geom = DRW_mesh_batch_cache_get_edituv_faces_stretch_angle(ob, me);
}
else /* SI_UVDT_STRETCH_AREA */ {
OVERLAY_StretchingAreaTotals *totals = MEM_mallocN(sizeof(OVERLAY_StretchingAreaTotals),
__func__);
BLI_addtail(&pd->edit_uv.totals, totals);
geom = DRW_mesh_batch_cache_get_edituv_faces_stretch_area(
- me, &totals->total_area, &totals->total_area_uv);
+ ob, me, &totals->total_area, &totals->total_area_uv);
}
if (geom) {
DRW_shgroup_call_obmat(pd->edit_uv_stretching_grp, geom, NULL);
@@ -482,7 +482,7 @@ static void overlay_edit_uv_cache_populate(OVERLAY_Data *vedata, Object *ob)
if (draw_shadows && (has_active_object_uvmap || has_active_edit_uvmap)) {
if (pd->edit_uv.do_uv_shadow_overlay) {
- geom = DRW_mesh_batch_cache_get_uv_edges(ob->data);
+ geom = DRW_mesh_batch_cache_get_uv_edges(ob, ob->data);
if (geom) {
DRW_shgroup_call_obmat(pd->edit_uv_shadow_edges_grp, geom, NULL);
}
diff --git a/source/blender/draw/engines/overlay/overlay_wireframe.c b/source/blender/draw/engines/overlay/overlay_wireframe.c
index 449130c4c5b..1eb8fc981cf 100644
--- a/source/blender/draw/engines/overlay/overlay_wireframe.c
+++ b/source/blender/draw/engines/overlay/overlay_wireframe.c
@@ -185,10 +185,11 @@ void OVERLAY_wireframe_cache_populate(OVERLAY_Data *vedata,
Mesh *me = ob->data;
if (is_edit_mode) {
BLI_assert(me->edit_mesh);
- BMEditMesh *embm = me->edit_mesh;
- has_edit_mesh_cage = embm->mesh_eval_cage && (embm->mesh_eval_cage != embm->mesh_eval_final);
- if (embm->mesh_eval_final) {
- me = embm->mesh_eval_final;
+ Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(ob);
+ Mesh *editmesh_eval_cage = BKE_object_get_editmesh_eval_cage(ob);
+ has_edit_mesh_cage = editmesh_eval_cage && (editmesh_eval_cage != editmesh_eval_final);
+ if (editmesh_eval_final) {
+ me = editmesh_eval_final;
}
}
is_mesh_verts_only = me->totedge == 0 && me->totvert > 0;
diff --git a/source/blender/draw/engines/select/select_draw_utils.c b/source/blender/draw/engines/select/select_draw_utils.c
index e9930dbdb30..2801f2d7720 100644
--- a/source/blender/draw/engines/select/select_draw_utils.c
+++ b/source/blender/draw/engines/select/select_draw_utils.c
@@ -49,7 +49,7 @@ void select_id_object_min_max(Object *obj, float r_min[3], float r_max[3])
BoundBox *bb;
BMEditMesh *em = BKE_editmesh_from_object(obj);
if (em) {
- bb = BKE_editmesh_cage_boundbox_get(em);
+ bb = BKE_editmesh_cage_boundbox_get(obj, em);
}
else {
bb = BKE_object_boundbox_get(obj);
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index 1110658e3b2..a4564ce2668 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -960,7 +960,7 @@ int DRW_cache_object_material_count_get(struct Object *ob)
switch (type) {
case OB_MESH:
- return DRW_mesh_material_count_get((me != NULL) ? me : ob->data);
+ return DRW_mesh_material_count_get(ob, (me != NULL) ? me : ob->data);
case OB_CURVE:
case OB_SURF:
case OB_FONT:
@@ -2875,7 +2875,7 @@ GPUBatch *DRW_cache_mesh_surface_get(Object *ob)
GPUBatch *DRW_cache_mesh_surface_edges_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
- return DRW_mesh_batch_cache_get_surface_edges(ob->data);
+ return DRW_mesh_batch_cache_get_surface_edges(ob, ob->data);
}
GPUBatch **DRW_cache_mesh_surface_shaded_get(Object *ob,
@@ -2883,31 +2883,31 @@ GPUBatch **DRW_cache_mesh_surface_shaded_get(Object *ob,
uint gpumat_array_len)
{
BLI_assert(ob->type == OB_MESH);
- return DRW_mesh_batch_cache_get_surface_shaded(ob->data, gpumat_array, gpumat_array_len);
+ return DRW_mesh_batch_cache_get_surface_shaded(ob, ob->data, gpumat_array, gpumat_array_len);
}
GPUBatch **DRW_cache_mesh_surface_texpaint_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
- return DRW_mesh_batch_cache_get_surface_texpaint(ob->data);
+ return DRW_mesh_batch_cache_get_surface_texpaint(ob, ob->data);
}
GPUBatch *DRW_cache_mesh_surface_texpaint_single_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
- return DRW_mesh_batch_cache_get_surface_texpaint_single(ob->data);
+ return DRW_mesh_batch_cache_get_surface_texpaint_single(ob, ob->data);
}
GPUBatch *DRW_cache_mesh_surface_vertpaint_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
- return DRW_mesh_batch_cache_get_surface_vertpaint(ob->data);
+ return DRW_mesh_batch_cache_get_surface_vertpaint(ob, ob->data);
}
GPUBatch *DRW_cache_mesh_surface_sculptcolors_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
- return DRW_mesh_batch_cache_get_surface_sculpt(ob->data);
+ return DRW_mesh_batch_cache_get_surface_sculpt(ob, ob->data);
}
GPUBatch *DRW_cache_mesh_surface_weights_get(Object *ob)
@@ -3091,7 +3091,7 @@ GPUBatch **DRW_cache_surf_surface_shaded_get(Object *ob,
struct Curve *cu = ob->data;
struct Mesh *mesh_eval = BKE_object_get_evaluated_mesh_no_subsurf(ob);
if (mesh_eval != NULL) {
- return DRW_mesh_batch_cache_get_surface_shaded(mesh_eval, gpumat_array, gpumat_array_len);
+ return DRW_mesh_batch_cache_get_surface_shaded(ob, mesh_eval, gpumat_array, gpumat_array_len);
}
return DRW_curve_batch_cache_get_surface_shaded(cu, gpumat_array, gpumat_array_len);
@@ -3385,7 +3385,7 @@ void drw_batch_cache_validate(Object *ob)
struct Mesh *mesh_eval = BKE_object_get_evaluated_mesh_no_subsurf(ob);
switch (ob->type) {
case OB_MESH:
- DRW_mesh_batch_cache_validate((Mesh *)ob->data);
+ DRW_mesh_batch_cache_validate(ob, (Mesh *)ob->data);
break;
case OB_CURVE:
case OB_FONT:
@@ -3393,7 +3393,7 @@ void drw_batch_cache_validate(Object *ob)
break;
case OB_SURF:
if (mesh_eval != NULL) {
- DRW_mesh_batch_cache_validate(mesh_eval);
+ DRW_mesh_batch_cache_validate(ob, mesh_eval);
}
DRW_curve_batch_cache_validate((Curve *)ob->data);
break;
diff --git a/source/blender/draw/intern/draw_cache_extract.h b/source/blender/draw/intern/draw_cache_extract.h
index bd4edaf09fb..e7f66ebacd0 100644
--- a/source/blender/draw/intern/draw_cache_extract.h
+++ b/source/blender/draw/intern/draw_cache_extract.h
@@ -28,6 +28,7 @@ struct TaskGraph;
#include "DNA_customdata_types.h"
#include "BKE_attribute.h"
+#include "BKE_object.h"
#include "GPU_batch.h"
#include "GPU_index_buffer.h"
@@ -107,11 +108,13 @@ ENUM_OPERATORS(eMRDataType, MR_DATA_POLYS_SORTED)
extern "C" {
#endif
-BLI_INLINE int mesh_render_mat_len_get(const Mesh *me)
+BLI_INLINE int mesh_render_mat_len_get(const Object *object, const Mesh *me)
{
- /* In edit mode, the displayed mesh is stored in the edit-mesh. */
- if (me->edit_mesh && me->edit_mesh->mesh_eval_final) {
- return MAX2(1, me->edit_mesh->mesh_eval_final->totcol);
+ if (me->edit_mesh != NULL) {
+ const Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(object);
+ if (editmesh_eval_final != NULL) {
+ return MAX2(1, editmesh_eval_final->totcol);
+ }
}
return MAX2(1, me->totcol);
}
@@ -328,6 +331,7 @@ typedef struct MeshBatchCache {
void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
MeshBatchCache *cache,
MeshBufferCache *mbc,
+ Object *object,
Mesh *me,
bool is_editmode,
bool is_paint_mode,
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh.cc b/source/blender/draw/intern/draw_cache_extract_mesh.cc
index fe55778527b..987ddf3a938 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh.cc
+++ b/source/blender/draw/intern/draw_cache_extract_mesh.cc
@@ -570,6 +570,7 @@ static struct TaskNode *mesh_extract_render_data_node_create(struct TaskGraph *t
static void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
MeshBatchCache *cache,
MeshBufferCache *mbc,
+ Object *object,
Mesh *me,
const bool is_editmode,
@@ -615,7 +616,7 @@ static void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
*/
const bool do_hq_normals = (scene->r.perf_flag & SCE_PERF_HQ_NORMALS) != 0 ||
GPU_use_hq_normals_workaround();
- const bool override_single_mat = mesh_render_mat_len_get(me) <= 1;
+ const bool override_single_mat = mesh_render_mat_len_get(object, me) <= 1;
/* Create an array containing all the extractors that needs to be executed. */
ExtractorRunDatas extractors;
@@ -700,7 +701,7 @@ static void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
#endif
MeshRenderData *mr = mesh_render_data_create(
- me, is_editmode, is_paint_mode, is_mode_active, obmat, do_final, do_uvedit, ts);
+ object, me, is_editmode, is_paint_mode, is_mode_active, obmat, do_final, do_uvedit, ts);
mr->use_hide = use_hide;
mr->use_subsurf_fdots = use_subsurf_fdots;
mr->use_final_mesh = do_final;
@@ -902,6 +903,7 @@ extern "C" {
void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
MeshBatchCache *cache,
MeshBufferCache *mbc,
+ Object *object,
Mesh *me,
const bool is_editmode,
@@ -918,6 +920,7 @@ void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
blender::draw::mesh_buffer_cache_create_requested(task_graph,
cache,
mbc,
+ object,
me,
is_editmode,
is_paint_mode,
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c b/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c
index 29430c46d93..a47a124bd24 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c
+++ b/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c
@@ -438,7 +438,8 @@ void mesh_render_data_update_normals(MeshRenderData *mr, const eMRDataType data_
}
}
-MeshRenderData *mesh_render_data_create(Mesh *me,
+MeshRenderData *mesh_render_data_create(Object *object,
+ Mesh *me,
const bool is_editmode,
const bool is_paint_mode,
const bool is_mode_active,
@@ -449,15 +450,18 @@ MeshRenderData *mesh_render_data_create(Mesh *me,
{
MeshRenderData *mr = MEM_callocN(sizeof(*mr), __func__);
mr->toolsettings = ts;
- mr->mat_len = mesh_render_mat_len_get(me);
+ mr->mat_len = mesh_render_mat_len_get(object, me);
copy_m4_m4(mr->obmat, obmat);
if (is_editmode) {
- BLI_assert(me->edit_mesh->mesh_eval_cage && me->edit_mesh->mesh_eval_final);
+ Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(object);
+ Mesh *editmesh_eval_cage = BKE_object_get_editmesh_eval_cage(object);
+
+ BLI_assert(editmesh_eval_cage && editmesh_eval_final);
mr->bm = me->edit_mesh->bm;
mr->edit_bmesh = me->edit_mesh;
- mr->me = (do_final) ? me->edit_mesh->mesh_eval_final : me->edit_mesh->mesh_eval_cage;
+ mr->me = (do_final) ? editmesh_eval_final : editmesh_eval_cage;
mr->edit_data = is_mode_active ? mr->me->runtime.edit_data : NULL;
if (mr->edit_data) {
@@ -507,7 +511,7 @@ MeshRenderData *mesh_render_data_create(Mesh *me,
/* Seems like the mesh_eval_final do not have the right origin indices.
* Force not mapped in this case. */
- if (has_mdata && do_final && me->edit_mesh->mesh_eval_final != me->edit_mesh->mesh_eval_cage) {
+ if (has_mdata && do_final && editmesh_eval_final != editmesh_eval_cage) {
// mr->edit_bmesh = NULL;
mr->extract_type = MR_EXTRACT_MESH;
}
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h
index 77b507bc2b6..6a2f4b91ad1 100644
--- a/source/blender/draw/intern/draw_cache_impl.h
+++ b/source/blender/draw/intern/draw_cache_impl.h
@@ -60,7 +60,7 @@ void DRW_curve_batch_cache_validate(struct Curve *cu);
void DRW_curve_batch_cache_free(struct Curve *cu);
void DRW_mesh_batch_cache_dirty_tag(struct Mesh *me, eMeshBatchDirtyMode mode);
-void DRW_mesh_batch_cache_validate(struct Mesh *me);
+void DRW_mesh_batch_cache_validate(struct Object *object, struct Mesh *me);
void DRW_mesh_batch_cache_free(struct Mesh *me);
void DRW_lattice_batch_cache_dirty_tag(struct Lattice *lt, int mode);
@@ -236,14 +236,18 @@ struct GPUBatch *DRW_mesh_batch_cache_get_all_edges(struct Mesh *me);
struct GPUBatch *DRW_mesh_batch_cache_get_loose_edges(struct Mesh *me);
struct GPUBatch *DRW_mesh_batch_cache_get_edge_detection(struct Mesh *me, bool *r_is_manifold);
struct GPUBatch *DRW_mesh_batch_cache_get_surface(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_surface_edges(struct Mesh *me);
-struct GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(struct Mesh *me,
+struct GPUBatch *DRW_mesh_batch_cache_get_surface_edges(struct Object *object, struct Mesh *me);
+struct GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(struct Object *object,
+ struct Mesh *me,
struct GPUMaterial **gpumat_array,
uint gpumat_array_len);
-struct GPUBatch **DRW_mesh_batch_cache_get_surface_texpaint(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_surface_texpaint_single(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_surface_vertpaint(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_surface_sculpt(struct Mesh *me);
+struct GPUBatch **DRW_mesh_batch_cache_get_surface_texpaint(struct Object *object,
+ struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_surface_texpaint_single(struct Object *object,
+ struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_surface_vertpaint(struct Object *object,
+ struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_surface_sculpt(struct Object *object, struct Mesh *me);
struct GPUBatch *DRW_mesh_batch_cache_get_surface_weights(struct Mesh *me);
struct GPUBatch *DRW_mesh_batch_cache_get_sculpt_overlays(struct Mesh *me);
@@ -293,14 +297,16 @@ struct GPUBatch *DRW_mesh_batch_cache_get_wireframes_face(struct Mesh *me);
* The `cache->tot_area` and cache->tot_uv_area` update are calculation are
* only valid after calling `DRW_mesh_batch_cache_create_requested`.
*/
-struct GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_area(struct Mesh *me,
+struct GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_area(struct Object *object,
+ struct Mesh *me,
float **tot_area,
float **tot_uv_area);
-struct GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_angle(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_edituv_faces(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_edituv_edges(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_edituv_verts(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_edituv_facedots(struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_angle(struct Object *object,
+ struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_edituv_faces(struct Object *object, struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_edituv_edges(struct Object *object, struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_edituv_verts(struct Object *object, struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_edituv_facedots(struct Object *object, struct Mesh *me);
/** \} */
@@ -308,7 +314,7 @@ struct GPUBatch *DRW_mesh_batch_cache_get_edituv_facedots(struct Mesh *me);
/** \name For Image UV Editor
* \{ */
-struct GPUBatch *DRW_mesh_batch_cache_get_uv_edges(struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_uv_edges(struct Object *object, struct Mesh *me);
struct GPUBatch *DRW_mesh_batch_cache_get_edit_mesh_analysis(struct Mesh *me);
/** \} */
@@ -321,7 +327,7 @@ struct GPUVertBuf *DRW_mesh_batch_cache_pos_vertbuf_get(struct Mesh *me);
struct GPUVertBuf *DRW_curve_batch_cache_pos_vertbuf_get(struct Curve *cu);
struct GPUVertBuf *DRW_mball_batch_cache_pos_vertbuf_get(struct Object *ob);
-int DRW_mesh_material_count_get(const struct Mesh *me);
+int DRW_mesh_material_count_get(const struct Object *object, const struct Mesh *me);
/* See 'common_globals_lib.glsl' for duplicate defines. */
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 1e5ffc14911..f57921d058c 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -280,9 +280,16 @@ BLI_INLINE void mesh_cd_layers_type_clear(DRW_MeshCDMask *a)
*((uint32_t *)a) = 0;
}
-BLI_INLINE const Mesh *editmesh_final_or_this(const Mesh *me)
+BLI_INLINE const Mesh *editmesh_final_or_this(const Object *object, const Mesh *me)
{
- return (me->edit_mesh && me->edit_mesh->mesh_eval_final) ? me->edit_mesh->mesh_eval_final : me;
+ if (me->edit_mesh != NULL) {
+ Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(object);
+ if (editmesh_eval_final != NULL) {
+ return editmesh_eval_final;
+ }
+ }
+
+ return me;
}
static void mesh_cd_calc_edit_uv_layer(const Mesh *UNUSED(me), DRW_MeshCDMask *cd_used)
@@ -443,9 +450,11 @@ BLI_INLINE const CustomData *mesh_cd_vdata_get_from_mesh(const Mesh *me)
return &me->vdata;
}
-static void mesh_cd_calc_active_uv_layer(const Mesh *me, DRW_MeshCDMask *cd_used)
+static void mesh_cd_calc_active_uv_layer(const Object *object,
+ const Mesh *me,
+ DRW_MeshCDMask *cd_used)
{
- const Mesh *me_final = editmesh_final_or_this(me);
+ const Mesh *me_final = editmesh_final_or_this(object, me);
const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
int layer = CustomData_get_active_layer(cd_ldata, CD_MLOOPUV);
if (layer != -1) {
@@ -453,9 +462,11 @@ static void mesh_cd_calc_active_uv_layer(const Mesh *me, DRW_MeshCDMask *cd_used
}
}
-static void mesh_cd_calc_active_mask_uv_layer(const Mesh *me, DRW_MeshCDMask *cd_used)
+static void mesh_cd_calc_active_mask_uv_layer(const Object *object,
+ const Mesh *me,
+ DRW_MeshCDMask *cd_used)
{
- const Mesh *me_final = editmesh_final_or_this(me);
+ const Mesh *me_final = editmesh_final_or_this(object, me);
const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
int layer = CustomData_get_stencil_layer(cd_ldata, CD_MLOOPUV);
if (layer != -1) {
@@ -463,9 +474,11 @@ static void mesh_cd_calc_active_mask_uv_layer(const Mesh *me, DRW_MeshCDMask *cd
}
}
-static void mesh_cd_calc_active_vcol_layer(const Mesh *me, DRW_MeshAttributes *attrs_used)
+static void mesh_cd_calc_active_vcol_layer(const Object *object,
+ const Mesh *me,
+ DRW_MeshAttributes *attrs_used)
{
- const Mesh *me_final = editmesh_final_or_this(me);
+ const Mesh *me_final = editmesh_final_or_this(object, me);
const CustomData *cd_vdata = mesh_cd_vdata_get_from_mesh(me_final);
int layer = CustomData_get_active_layer(cd_vdata, CD_PROP_COLOR);
@@ -474,9 +487,11 @@ static void mesh_cd_calc_active_vcol_layer(const Mesh *me, DRW_MeshAttributes *a
}
}
-static void mesh_cd_calc_active_mloopcol_layer(const Mesh *me, DRW_MeshCDMask *cd_used)
+static void mesh_cd_calc_active_mloopcol_layer(const Object *object,
+ const Mesh *me,
+ DRW_MeshCDMask *cd_used)
{
- const Mesh *me_final = editmesh_final_or_this(me);
+ const Mesh *me_final = editmesh_final_or_this(object, me);
const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
int layer = CustomData_get_active_layer(cd_ldata, CD_MLOOPCOL);
@@ -514,12 +529,13 @@ static bool custom_data_match_attribute(const CustomData *custom_data,
return false;
}
-static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Mesh *me,
+static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Object *object,
+ const Mesh *me,
struct GPUMaterial **gpumat_array,
int gpumat_array_len,
DRW_MeshAttributes *attributes)
{
- const Mesh *me_final = editmesh_final_or_this(me);
+ const Mesh *me_final = editmesh_final_or_this(object, me);
const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
const CustomData *cd_pdata = mesh_cd_pdata_get_from_mesh(me_final);
const CustomData *cd_vdata = mesh_cd_vdata_get_from_mesh(me_final);
@@ -793,7 +809,7 @@ BLI_INLINE void mesh_batch_cache_add_request(MeshBatchCache *cache, DRWBatchFlag
/* GPUBatch cache management. */
-static bool mesh_batch_cache_valid(Mesh *me)
+static bool mesh_batch_cache_valid(Object *object, Mesh *me)
{
MeshBatchCache *cache = me->runtime.batch_cache;
@@ -809,14 +825,14 @@ static bool mesh_batch_cache_valid(Mesh *me)
return false;
}
- if (cache->mat_len != mesh_render_mat_len_get(me)) {
+ if (cache->mat_len != mesh_render_mat_len_get(object, me)) {
return false;
}
return true;
}
-static void mesh_batch_cache_init(Mesh *me)
+static void mesh_batch_cache_init(Object *object, Mesh *me)
{
MeshBatchCache *cache = me->runtime.batch_cache;
@@ -836,7 +852,7 @@ static void mesh_batch_cache_init(Mesh *me)
// cache->vert_len = mesh_render_verts_len_get(me);
}
- cache->mat_len = mesh_render_mat_len_get(me);
+ cache->mat_len = mesh_render_mat_len_get(object, me);
cache->surface_per_mat = MEM_callocN(sizeof(*cache->surface_per_mat) * cache->mat_len, __func__);
cache->tris_per_mat = MEM_callocN(sizeof(*cache->tris_per_mat) * cache->mat_len, __func__);
@@ -847,11 +863,11 @@ static void mesh_batch_cache_init(Mesh *me)
drw_mesh_weight_state_clear(&cache->weight_state);
}
-void DRW_mesh_batch_cache_validate(Mesh *me)
+void DRW_mesh_batch_cache_validate(Object *object, Mesh *me)
{
- if (!mesh_batch_cache_valid(me)) {
+ if (!mesh_batch_cache_valid(object, me)) {
mesh_batch_cache_clear(me);
- mesh_batch_cache_init(me);
+ mesh_batch_cache_init(object, me);
}
}
@@ -1095,24 +1111,24 @@ void DRW_mesh_batch_cache_free(Mesh *me)
/** \name Public API
* \{ */
-static void texpaint_request_active_uv(MeshBatchCache *cache, Mesh *me)
+static void texpaint_request_active_uv(MeshBatchCache *cache, Object *object, Mesh *me)
{
DRW_MeshCDMask cd_needed;
mesh_cd_layers_type_clear(&cd_needed);
- mesh_cd_calc_active_uv_layer(me, &cd_needed);
+ mesh_cd_calc_active_uv_layer(object, me, &cd_needed);
BLI_assert(cd_needed.uv != 0 &&
"No uv layer available in texpaint, but batches requested anyway!");
- mesh_cd_calc_active_mask_uv_layer(me, &cd_needed);
+ mesh_cd_calc_active_mask_uv_layer(object, me, &cd_needed);
mesh_cd_layers_type_merge(&cache->cd_needed, cd_needed);
}
-static void texpaint_request_active_vcol(MeshBatchCache *cache, Mesh *me)
+static void texpaint_request_active_vcol(MeshBatchCache *cache, Object *object, Mesh *me)
{
DRW_MeshCDMask cd_needed;
mesh_cd_layers_type_clear(&cd_needed);
- mesh_cd_calc_active_mloopcol_layer(me, &cd_needed);
+ mesh_cd_calc_active_mloopcol_layer(object, me, &cd_needed);
BLI_assert(cd_needed.vcol != 0 &&
"No MLOOPCOL layer available in vertpaint, but batches requested anyway!");
@@ -1120,11 +1136,11 @@ static void texpaint_request_active_vcol(MeshBatchCache *cache, Mesh *me)
mesh_cd_layers_type_merge(&cache->cd_needed, cd_needed);
}
-static void sculpt_request_active_vcol(MeshBatchCache *cache, Mesh *me)
+static void sculpt_request_active_vcol(MeshBatchCache *cache, Object *object, Mesh *me)
{
DRW_MeshAttributes attrs_needed;
drw_mesh_attributes_clear(&attrs_needed);
- mesh_cd_calc_active_vcol_layer(me, &attrs_needed);
+ mesh_cd_calc_active_vcol_layer(object, me, &attrs_needed);
BLI_assert(attrs_needed.num_requests != 0 &&
"No MPropCol layer available in Sculpt, but batches requested anyway!");
@@ -1197,7 +1213,8 @@ GPUBatch *DRW_mesh_batch_cache_get_edit_mesh_analysis(Mesh *me)
return DRW_batch_request(&cache->batch.edit_mesh_analysis);
}
-GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(Mesh *me,
+GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(Object *object,
+ Mesh *me,
struct GPUMaterial **gpumat_array,
uint gpumat_array_len)
{
@@ -1205,7 +1222,7 @@ GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(Mesh *me,
DRW_MeshAttributes attrs_needed;
drw_mesh_attributes_clear(&attrs_needed);
DRW_MeshCDMask cd_needed = mesh_cd_calc_used_gpu_layers(
- me, gpumat_array, gpumat_array_len, &attrs_needed);
+ object, me, gpumat_array, gpumat_array_len, &attrs_needed);
BLI_assert(gpumat_array_len == cache->mat_len);
@@ -1216,41 +1233,41 @@ GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(Mesh *me,
return cache->surface_per_mat;
}
-GPUBatch **DRW_mesh_batch_cache_get_surface_texpaint(Mesh *me)
+GPUBatch **DRW_mesh_batch_cache_get_surface_texpaint(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_uv(cache, me);
+ texpaint_request_active_uv(cache, object, me);
mesh_batch_cache_request_surface_batches(cache);
return cache->surface_per_mat;
}
-GPUBatch *DRW_mesh_batch_cache_get_surface_texpaint_single(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_surface_texpaint_single(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_uv(cache, me);
+ texpaint_request_active_uv(cache, object, me);
mesh_batch_cache_request_surface_batches(cache);
return cache->batch.surface;
}
-GPUBatch *DRW_mesh_batch_cache_get_surface_vertpaint(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_surface_vertpaint(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_vcol(cache, me);
+ texpaint_request_active_vcol(cache, object, me);
mesh_batch_cache_request_surface_batches(cache);
return cache->batch.surface;
}
-GPUBatch *DRW_mesh_batch_cache_get_surface_sculpt(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_surface_sculpt(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- sculpt_request_active_vcol(cache, me);
+ sculpt_request_active_vcol(cache, object, me);
mesh_batch_cache_request_surface_batches(cache);
return cache->batch.surface;
}
-int DRW_mesh_material_count_get(const Mesh *me)
+int DRW_mesh_material_count_get(const Object *object, const Mesh *me)
{
- return mesh_render_mat_len_get(me);
+ return mesh_render_mat_len_get(object, me);
}
GPUBatch *DRW_mesh_batch_cache_get_sculpt_overlays(Mesh *me)
@@ -1375,26 +1392,27 @@ GPUBatch *DRW_mesh_batch_cache_get_verts_with_select_id(Mesh *me)
/** \name UV Image editor API
* \{ */
-static void edituv_request_active_uv(MeshBatchCache *cache, Mesh *me)
+static void edituv_request_active_uv(MeshBatchCache *cache, Object *object, Mesh *me)
{
DRW_MeshCDMask cd_needed;
mesh_cd_layers_type_clear(&cd_needed);
- mesh_cd_calc_active_uv_layer(me, &cd_needed);
+ mesh_cd_calc_active_uv_layer(object, me, &cd_needed);
mesh_cd_calc_edit_uv_layer(me, &cd_needed);
BLI_assert(cd_needed.edit_uv != 0 &&
"No uv layer available in edituv, but batches requested anyway!");
- mesh_cd_calc_active_mask_uv_layer(me, &cd_needed);
+ mesh_cd_calc_active_mask_uv_layer(object, me, &cd_needed);
mesh_cd_layers_type_merge(&cache->cd_needed, cd_needed);
}
-GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_area(Mesh *me,
+GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_area(Object *object,
+ Mesh *me,
float **tot_area,
float **tot_uv_area)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- edituv_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_FACES_STRETCH_AREA);
if (tot_area != NULL) {
@@ -1406,58 +1424,58 @@ GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_area(Mesh *me,
return DRW_batch_request(&cache->batch.edituv_faces_stretch_area);
}
-GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_angle(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_angle(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- edituv_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_FACES_STRETCH_ANGLE);
return DRW_batch_request(&cache->batch.edituv_faces_stretch_angle);
}
-GPUBatch *DRW_mesh_batch_cache_get_edituv_faces(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_edituv_faces(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- edituv_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_FACES);
return DRW_batch_request(&cache->batch.edituv_faces);
}
-GPUBatch *DRW_mesh_batch_cache_get_edituv_edges(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_edituv_edges(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- edituv_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_EDGES);
return DRW_batch_request(&cache->batch.edituv_edges);
}
-GPUBatch *DRW_mesh_batch_cache_get_edituv_verts(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_edituv_verts(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- edituv_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_VERTS);
return DRW_batch_request(&cache->batch.edituv_verts);
}
-GPUBatch *DRW_mesh_batch_cache_get_edituv_facedots(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_edituv_facedots(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- edituv_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_FACEDOTS);
return DRW_batch_request(&cache->batch.edituv_fdots);
}
-GPUBatch *DRW_mesh_batch_cache_get_uv_edges(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_uv_edges(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- edituv_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_WIRE_LOOPS_UVS);
return DRW_batch_request(&cache->batch.wire_loops_uvs);
}
-GPUBatch *DRW_mesh_batch_cache_get_surface_edges(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_surface_edges(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_uv(cache, me);
+ texpaint_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_WIRE_LOOPS);
return DRW_batch_request(&cache->batch.wire_loops);
}
@@ -1560,20 +1578,12 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
/* Sanity check. */
if ((me->edit_mesh != NULL) && (ob->mode & OB_MODE_EDIT)) {
- BLI_assert(me->edit_mesh->mesh_eval_final != NULL);
+ BLI_assert(BKE_object_get_editmesh_eval_final(ob) != NULL);
}
- /* Don't check `DRW_object_is_in_edit_mode(ob)` here because it means the same mesh
- * may draw with edit-mesh data and regular mesh data.
- * In this case the custom-data layers used won't always match in `me->runtime.batch_cache`.
- * If we want to display regular mesh data, we should have a separate cache for the edit-mesh.
- * See T77359. */
const bool is_editmode = (me->edit_mesh != NULL) &&
- /* In rare cases we have the edit-mode data but not the generated cache.
- * This can happen when switching an objects data to a mesh which
- * happens to be in edit-mode in another scene, see: T82952. */
- (me->edit_mesh->mesh_eval_final !=
- NULL) /* && DRW_object_is_in_edit_mode(ob) */;
+ (BKE_object_get_editmesh_eval_final(ob) != NULL) &&
+ DRW_object_is_in_edit_mode(ob);
/* This could be set for paint mode too, currently it's only used for edit-mode. */
const bool is_mode_active = is_editmode && DRW_object_is_in_edit_mode(ob);
@@ -1599,7 +1609,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
/* Modifiers will only generate an orco layer if the mesh is deformed. */
if (cache->cd_needed.orco != 0) {
/* Orco is always extracted from final mesh. */
- Mesh *me_final = (me->edit_mesh) ? me->edit_mesh->mesh_eval_final : me;
+ Mesh *me_final = (me->edit_mesh) ? BKE_object_get_editmesh_eval_final(ob) : me;
if (CustomData_get_layer(&me_final->vdata, CD_ORCO) == NULL) {
/* Skip orco calculation */
cache->cd_needed.orco = 0;
@@ -1705,10 +1715,14 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
cache->batch_ready |= batch_requested;
- const bool do_cage = (is_editmode &&
- (me->edit_mesh->mesh_eval_final != me->edit_mesh->mesh_eval_cage));
+ bool do_cage = false, do_uvcage = false;
+ if (is_editmode) {
+ Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(ob);
+ Mesh *editmesh_eval_cage = BKE_object_get_editmesh_eval_cage(ob);
- const bool do_uvcage = is_editmode && !me->edit_mesh->mesh_eval_final->runtime.is_original;
+ do_cage = editmesh_eval_final != editmesh_eval_cage;
+ do_uvcage = !editmesh_eval_final->runtime.is_original;
+ }
const int required_mode = BKE_subsurf_modifier_eval_required_mode(DRW_state_is_scene_render(),
is_editmode);
@@ -2029,6 +2043,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
mesh_buffer_cache_create_requested(task_graph,
cache,
&cache->uv_cage,
+ ob,
me,
is_editmode,
is_paint_mode,
@@ -2046,6 +2061,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
mesh_buffer_cache_create_requested(task_graph,
cache,
&cache->cage,
+ ob,
me,
is_editmode,
is_paint_mode,
@@ -2071,6 +2087,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
mesh_buffer_cache_create_requested(task_graph,
cache,
&cache->final,
+ ob,
me,
is_editmode,
is_paint_mode,
diff --git a/source/blender/draw/intern/draw_cache_impl_subdivision.cc b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
index 2f0c5cca3d6..a24a3a5a3a7 100644
--- a/source/blender/draw/intern/draw_cache_impl_subdivision.cc
+++ b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
@@ -1828,7 +1828,7 @@ static bool draw_subdiv_create_requested_buffers(const Scene *scene,
Mesh *mesh_eval = mesh;
BMesh *bm = nullptr;
if (mesh->edit_mesh) {
- mesh_eval = mesh->edit_mesh->mesh_eval_final;
+ mesh_eval = BKE_object_get_editmesh_eval_final(ob);
bm = mesh->edit_mesh->bm;
}
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 276a8cc3a13..45e4c2a575e 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -212,21 +212,7 @@ bool DRW_object_is_in_edit_mode(const Object *ob)
if (BKE_object_is_in_editmode(ob)) {
if (ob->type == OB_MESH) {
if ((ob->mode & OB_MODE_EDIT) == 0) {
- Mesh *me = (Mesh *)ob->data;
- BMEditMesh *embm = me->edit_mesh;
- /* Sanity check when rendering in multiple windows. */
- if (embm && embm->mesh_eval_final == NULL) {
- return false;
- }
- /* Do not draw ob with edit overlay when edit data is present and is modified. */
- if (embm && embm->mesh_eval_cage && (embm->mesh_eval_cage != embm->mesh_eval_final)) {
- return false;
- }
- /* Check if the object that we are drawing is modified. */
- if (!DEG_is_original_id(&me->id)) {
- return false;
- }
- return true;
+ return false;
}
}
return true;
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh.h b/source/blender/draw/intern/mesh_extractors/extract_mesh.h
index bb55d0c5b2c..37eb4f80442 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh.h
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh.h
@@ -281,7 +281,8 @@ typedef struct MeshExtract {
* \param is_mode_active: When true, use the modifiers from the edit-data,
* otherwise don't use modifiers as they are not from this object.
*/
-MeshRenderData *mesh_render_data_create(Mesh *me,
+MeshRenderData *mesh_render_data_create(Object *object,
+ Mesh *me,
bool is_editmode,
bool is_paint_mode,
bool is_mode_active,