diff options
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_uvedit.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index ec41e785714..1b87fae1bb4 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -115,51 +115,51 @@ bool uvedit_uv_select_test(const struct Scene *scene, struct BMLoop *l, const int cd_loop_uv_offset); /* uv face */ -bool uvedit_face_select_set(const struct Scene *scene, +void uvedit_face_select_set(const struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const bool select, const bool do_history, const int cd_loop_uv_offset); -bool uvedit_face_select_enable(const struct Scene *scene, +void uvedit_face_select_enable(const struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const bool do_history, const int cd_loop_uv_offset); -bool uvedit_face_select_disable(const struct Scene *scene, +void uvedit_face_select_disable(const struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const int cd_loop_uv_offset); /* uv edge */ -void uvedit_edge_select_set(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_edge_select_set(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const bool select, const bool do_history, const int cd_loop_uv_offset); -void uvedit_edge_select_enable(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_edge_select_enable(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const bool do_history, const int cd_loop_uv_offset); -void uvedit_edge_select_disable(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_edge_select_disable(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const int cd_loop_uv_offset); /* uv vert */ -void uvedit_uv_select_set(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_uv_select_set(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const bool select, const bool do_history, const int cd_loop_uv_offset); -void uvedit_uv_select_enable(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_uv_select_enable(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const bool do_history, const int cd_loop_uv_offset); -void uvedit_uv_select_disable(struct BMEditMesh *em, - const struct Scene *scene, +void uvedit_uv_select_disable(const struct Scene *scene, + struct BMEditMesh *em, struct BMLoop *l, const int cd_loop_uv_offset); |