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-rw-r--r--source/blender/editors/sculpt_paint/CMakeLists.txt1
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c3
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h1
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c10
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c197
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_cloth.c37
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_detail.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_face_set.c91
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_color.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_mask.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_mesh.c6
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h11
13 files changed, 322 insertions, 47 deletions
diff --git a/source/blender/editors/sculpt_paint/CMakeLists.txt b/source/blender/editors/sculpt_paint/CMakeLists.txt
index 9bf3d2610d8..fff8d27ef5b 100644
--- a/source/blender/editors/sculpt_paint/CMakeLists.txt
+++ b/source/blender/editors/sculpt_paint/CMakeLists.txt
@@ -32,6 +32,7 @@ set(INC
../../windowmanager
../../../../intern/atomic
../../../../intern/clog
+ ../../../../intern/eigen
../../../../intern/glew-mx
../../../../intern/guardedalloc
)
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 3a6b91443a0..324fd5d3075 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -40,6 +40,7 @@
#include "IMB_imbuf_types.h"
#include "DNA_brush_types.h"
+#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
@@ -934,7 +935,7 @@ void PAINT_OT_grab_clone(wmOperatorType *ot)
-FLT_MAX,
FLT_MAX,
"Delta",
- "Delta offset of clone image in 0.0..1.0 coordinates",
+ "Delta offset of clone image in 0.0 to 1.0 coordinates",
-1.0f,
1.0f);
}
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 98f4b4013cb..cca4ffd4d78 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -6781,7 +6781,7 @@ static bool add_simple_uvs_poll(bContext *C)
void PAINT_OT_add_simple_uvs(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Add simple UVs";
+ ot->name = "Add Simple UVs";
ot->description = "Add cube map uvs on mesh";
ot->idname = "PAINT_OT_add_simple_uvs";
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 175d98ba9aa..3ca0d853d6a 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -43,7 +43,6 @@ struct wmEvent;
struct wmKeyConfig;
struct wmOperator;
struct wmOperatorType;
-struct wmWindowManager;
enum ePaintMode;
enum ePaintSymmetryFlags;
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 17690757fa5..92c78a674f0 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -1552,6 +1552,11 @@ static int sculpt_trim_gesture_box_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
+ if (ss->totvert == 0) {
+ /* No geometry to trim or to detect a valid position for the trimming shape. */
+ return OPERATOR_CANCELLED;
+ }
+
SculptGestureContext *sgcontext = sculpt_gesture_init_from_box(C, op);
if (!sgcontext) {
return OPERATOR_CANCELLED;
@@ -1589,6 +1594,11 @@ static int sculpt_trim_gesture_lasso_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
+ if (ss->totvert == 0) {
+ /* No geometry to trim or to detect a valid position for the trimming shape. */
+ return OPERATOR_CANCELLED;
+ }
+
SculptGestureContext *sgcontext = sculpt_gesture_init_from_lasso(C, op);
if (!sgcontext) {
return OPERATOR_CANCELLED;
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index fd7ec1da497..38d2bed7d97 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -1227,6 +1227,7 @@ static bool sculpt_tool_is_proxy_used(const char sculpt_tool)
SCULPT_TOOL_SMOOTH,
SCULPT_TOOL_LAYER,
SCULPT_TOOL_POSE,
+ SCULPT_TOOL_DISPLACEMENT_SMEAR,
SCULPT_TOOL_BOUNDARY,
SCULPT_TOOL_CLOTH,
SCULPT_TOOL_PAINT,
@@ -2362,6 +2363,7 @@ static float brush_strength(const Sculpt *sd,
final_pressure = pressure * pressure;
return final_pressure * overlap * feather;
case SCULPT_TOOL_SMEAR:
+ case SCULPT_TOOL_DISPLACEMENT_SMEAR:
return alpha * pressure * overlap * feather;
case SCULPT_TOOL_CLAY_STRIPS:
/* Clay Strips needs less strength to compensate the curve. */
@@ -3103,6 +3105,147 @@ static void do_displacement_eraser_brush(Sculpt *sd, Object *ob, PBVHNode **node
/** \} */
+/** \name Sculpt Multires Displacement Smear Brush
+ * \{ */
+
+static void do_displacement_smear_brush_task_cb_ex(void *__restrict userdata,
+ const int n,
+ const TaskParallelTLS *__restrict tls)
+{
+ SculptThreadedTaskData *data = userdata;
+ SculptSession *ss = data->ob->sculpt;
+ const Brush *brush = data->brush;
+ const float bstrength = clamp_f(ss->cache->bstrength, 0.0f, 1.0f);
+
+ SculptBrushTest test;
+ SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
+ ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
+ PBVHVertexIter vd;
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
+ {
+ if (!sculpt_brush_test_sq_fn(&test, vd.co)) {
+ continue;
+ }
+ const float fade = bstrength * SCULPT_brush_strength_factor(ss,
+ brush,
+ vd.co,
+ sqrtf(test.dist),
+ vd.no,
+ vd.fno,
+ vd.mask ? *vd.mask : 0.0f,
+ vd.index,
+ thread_id);
+
+ float current_disp[3];
+ float current_disp_norm[3];
+ float interp_limit_surface_disp[3];
+
+ copy_v3_v3(interp_limit_surface_disp, ss->cache->prev_displacement[vd.index]);
+
+ switch (brush->smear_deform_type) {
+ case BRUSH_SMEAR_DEFORM_DRAG:
+ sub_v3_v3v3(current_disp, ss->cache->location, ss->cache->last_location);
+ break;
+ case BRUSH_SMEAR_DEFORM_PINCH:
+ sub_v3_v3v3(current_disp, ss->cache->location, vd.co);
+ break;
+ case BRUSH_SMEAR_DEFORM_EXPAND:
+ sub_v3_v3v3(current_disp, vd.co, ss->cache->location);
+ break;
+ }
+
+ normalize_v3_v3(current_disp_norm, current_disp);
+ mul_v3_v3fl(current_disp, current_disp_norm, ss->cache->bstrength);
+
+ float weights_accum = 1.0f;
+
+ SculptVertexNeighborIter ni;
+ SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, vd.index, ni) {
+ float vertex_disp[3];
+ float vertex_disp_norm[3];
+ float neighbor_limit_co[3];
+ SCULPT_vertex_limit_surface_get(ss, ni.index, neighbor_limit_co);
+ sub_v3_v3v3(vertex_disp,
+ ss->cache->limit_surface_co[ni.index],
+ ss->cache->limit_surface_co[vd.index]);
+ const float *neighbor_limit_surface_disp = ss->cache->prev_displacement[ni.index];
+ normalize_v3_v3(vertex_disp_norm, vertex_disp);
+ if (dot_v3v3(current_disp_norm, vertex_disp_norm) < 0.0f) {
+ const float disp_interp = clamp_f(
+ -dot_v3v3(current_disp_norm, vertex_disp_norm), 0.0f, 1.0f);
+ madd_v3_v3fl(interp_limit_surface_disp, neighbor_limit_surface_disp, disp_interp);
+ weights_accum += disp_interp;
+ }
+ }
+ SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
+
+ mul_v3_fl(interp_limit_surface_disp, 1.0f / weights_accum);
+
+ float new_co[3];
+ add_v3_v3v3(new_co, ss->cache->limit_surface_co[vd.index], interp_limit_surface_disp);
+ interp_v3_v3v3(vd.co, vd.co, new_co, fade);
+
+ if (vd.mvert) {
+ vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+}
+
+static void do_displacement_smear_store_prev_disp_task_cb_ex(
+ void *__restrict userdata, const int n, const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ SculptThreadedTaskData *data = userdata;
+ SculptSession *ss = data->ob->sculpt;
+
+ PBVHVertexIter vd;
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
+ {
+ sub_v3_v3v3(ss->cache->prev_displacement[vd.index],
+ SCULPT_vertex_co_get(ss, vd.index),
+ ss->cache->limit_surface_co[vd.index]);
+ }
+ BKE_pbvh_vertex_iter_end;
+}
+
+static void do_displacement_smear_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
+{
+ Brush *brush = BKE_paint_brush(&sd->paint);
+ SculptSession *ss = ob->sculpt;
+
+ BKE_curvemapping_init(brush->curve);
+
+ const int totvert = SCULPT_vertex_count_get(ss);
+ if (!ss->cache->prev_displacement) {
+ ss->cache->prev_displacement = MEM_malloc_arrayN(
+ totvert, sizeof(float[3]), "prev displacement");
+ ss->cache->limit_surface_co = MEM_malloc_arrayN(totvert, sizeof(float[3]), "limit surface co");
+ for (int i = 0; i < totvert; i++) {
+ SCULPT_vertex_limit_surface_get(ss, i, ss->cache->limit_surface_co[i]);
+ sub_v3_v3v3(ss->cache->prev_displacement[i],
+ SCULPT_vertex_co_get(ss, i),
+ ss->cache->limit_surface_co[i]);
+ }
+ }
+ /* Threaded loop over nodes. */
+ SculptThreadedTaskData data = {
+ .sd = sd,
+ .ob = ob,
+ .brush = brush,
+ .nodes = nodes,
+ };
+
+ TaskParallelSettings settings;
+ BKE_pbvh_parallel_range_settings(&settings, true, totnode);
+ BLI_task_parallel_range(
+ 0, totnode, &data, do_displacement_smear_store_prev_disp_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_displacement_smear_brush_task_cb_ex, &settings);
+}
+
+/** \} */
+
static void do_draw_brush_task_cb_ex(void *__restrict userdata,
const int n,
const TaskParallelTLS *__restrict tls)
@@ -5742,32 +5885,7 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
}
else if (brush->sculpt_tool == SCULPT_TOOL_CLOTH) {
- if (brush->cloth_simulation_area_type == BRUSH_CLOTH_SIMULATION_AREA_LOCAL) {
- SculptSearchSphereData data = {
- .ss = ss,
- .sd = sd,
- .radius_squared = square_f(ss->cache->initial_radius * (1.0 + brush->cloth_sim_limit)),
- .original = false,
- .ignore_fully_ineffective = false,
- .center = ss->cache->initial_location,
- };
- BKE_pbvh_search_gather(ss->pbvh, SCULPT_search_sphere_cb, &data, &nodes, &totnode);
- }
- if (brush->cloth_simulation_area_type == BRUSH_CLOTH_SIMULATION_AREA_DYNAMIC) {
- SculptSearchSphereData data = {
- .ss = ss,
- .sd = sd,
- .radius_squared = square_f(ss->cache->radius * (1.0 + brush->cloth_sim_limit)),
- .original = false,
- .ignore_fully_ineffective = false,
- .center = ss->cache->location,
- };
- BKE_pbvh_search_gather(ss->pbvh, SCULPT_search_sphere_cb, &data, &nodes, &totnode);
- }
- else {
- /* Gobal simulation, get all nodes. */
- BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
- }
+ nodes = SCULPT_cloth_brush_affected_nodes_gather(ss, brush, &totnode);
}
else {
const bool use_original = sculpt_tool_needs_original(brush->sculpt_tool) ? true :
@@ -5805,6 +5923,17 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
}
}
+ /* Initialize automasking cache. For anchored brushes with spherical falloff, we start off with
+ * zero radius, thus we have no pbvh nodes on the first brush step. */
+ if (totnode ||
+ ((brush->falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE) && (brush->flag & BRUSH_ANCHORED))) {
+ if (SCULPT_stroke_is_first_brush_step(ss->cache)) {
+ if (SCULPT_is_automasking_enabled(sd, ss, brush)) {
+ ss->cache->automasking = SCULPT_automasking_cache_init(sd, brush, ob);
+ }
+ }
+ }
+
/* Only act if some verts are inside the brush area. */
if (totnode) {
float location[3];
@@ -5828,12 +5957,6 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
update_brush_local_mat(sd, ob);
}
- if (SCULPT_stroke_is_first_brush_step(ss->cache)) {
- if (SCULPT_is_automasking_enabled(sd, ss, brush)) {
- ss->cache->automasking = SCULPT_automasking_cache_init(sd, brush, ob);
- }
- }
-
if (brush->sculpt_tool == SCULPT_TOOL_POSE && SCULPT_stroke_is_first_brush_step(ss->cache)) {
SCULPT_pose_brush_init(sd, ob, ss, brush);
}
@@ -5952,6 +6075,9 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
case SCULPT_TOOL_DISPLACEMENT_ERASER:
do_displacement_eraser_brush(sd, ob, nodes, totnode);
break;
+ case SCULPT_TOOL_DISPLACEMENT_SMEAR:
+ do_displacement_smear_brush(sd, ob, nodes, totnode);
+ break;
case SCULPT_TOOL_PAINT:
SCULPT_do_paint_brush(sd, ob, nodes, totnode);
break;
@@ -6515,6 +6641,8 @@ static const char *sculpt_tool_name(Sculpt *sd)
return "Draw Face Sets";
case SCULPT_TOOL_DISPLACEMENT_ERASER:
return "Multires Displacement Eraser";
+ case SCULPT_TOOL_DISPLACEMENT_SMEAR:
+ return "Multires Displacement Smear";
case SCULPT_TOOL_PAINT:
return "Paint Brush";
case SCULPT_TOOL_SMEAR:
@@ -6535,6 +6663,8 @@ void SCULPT_cache_free(StrokeCache *cache)
MEM_SAFE_FREE(cache->layer_displacement_factor);
MEM_SAFE_FREE(cache->prev_colors);
MEM_SAFE_FREE(cache->detail_directions);
+ MEM_SAFE_FREE(cache->prev_displacement);
+ MEM_SAFE_FREE(cache->limit_surface_co);
if (cache->pose_ik_chain) {
SCULPT_pose_ik_chain_free(cache->pose_ik_chain);
@@ -6706,6 +6836,7 @@ static void sculpt_update_cache_invariants(
SCULPT_TOOL_MASK,
SCULPT_TOOL_SMOOTH,
SCULPT_TOOL_SIMPLIFY,
+ SCULPT_TOOL_DISPLACEMENT_SMEAR,
SCULPT_TOOL_DISPLACEMENT_ERASER) &&
(sd->gravity_factor > 0.0f));
/* Get gravity vector in world space. */
@@ -8685,7 +8816,7 @@ static int sculpt_sample_color_invoke(bContext *C,
static void SCULPT_OT_sample_color(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Sample color";
+ ot->name = "Sample Color";
ot->idname = "SCULPT_OT_sample_color";
ot->description = "Sample the vertex color of the active vertex";
diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c
index f8165890cc4..0ac0d796ca4 100644
--- a/source/blender/editors/sculpt_paint/sculpt_cloth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c
@@ -119,6 +119,43 @@ static void cloth_brush_simulation_location_get(SculptSession *ss,
copy_v3_v3(r_location, ss->cache->location);
}
+PBVHNode **SCULPT_cloth_brush_affected_nodes_gather(SculptSession *ss,
+ Brush *brush,
+ int *r_totnode)
+{
+ BLI_assert(ss->cache);
+ BLI_assert(brush->sculpt_tool == SCULPT_TOOL_CLOTH);
+ PBVHNode **nodes = NULL;
+
+ switch (brush->cloth_simulation_area_type) {
+ case BRUSH_CLOTH_SIMULATION_AREA_LOCAL: {
+ SculptSearchSphereData data = {
+ .ss = ss,
+ .radius_squared = square_f(ss->cache->initial_radius * (1.0 + brush->cloth_sim_limit)),
+ .original = false,
+ .ignore_fully_ineffective = false,
+ .center = ss->cache->initial_location,
+ };
+ BKE_pbvh_search_gather(ss->pbvh, SCULPT_search_sphere_cb, &data, &nodes, r_totnode);
+ } break;
+ case BRUSH_CLOTH_SIMULATION_AREA_GLOBAL:
+ BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, r_totnode);
+ break;
+ case BRUSH_CLOTH_SIMULATION_AREA_DYNAMIC: {
+ SculptSearchSphereData data = {
+ .ss = ss,
+ .radius_squared = square_f(ss->cache->radius * (1.0 + brush->cloth_sim_limit)),
+ .original = false,
+ .ignore_fully_ineffective = false,
+ .center = ss->cache->location,
+ };
+ BKE_pbvh_search_gather(ss->pbvh, SCULPT_search_sphere_cb, &data, &nodes, r_totnode);
+ } break;
+ }
+
+ return nodes;
+}
+
static float cloth_brush_simulation_falloff_get(const Brush *brush,
const float radius,
const float location[3],
diff --git a/source/blender/editors/sculpt_paint/sculpt_detail.c b/source/blender/editors/sculpt_paint/sculpt_detail.c
index ddf5b39f080..aa1d407dc24 100644
--- a/source/blender/editors/sculpt_paint/sculpt_detail.c
+++ b/source/blender/editors/sculpt_paint/sculpt_detail.c
@@ -363,7 +363,7 @@ void SCULPT_OT_sample_detail_size(wmOperatorType *ot)
0,
SHRT_MAX,
"Location",
- "Screen Coordinates of sampling",
+ "Screen coordinates of sampling",
0,
SHRT_MAX);
RNA_def_enum(ot->srna,
diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c
index ad42750bb92..1fba958d695 100644
--- a/source/blender/editors/sculpt_paint/sculpt_face_set.c
+++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c
@@ -41,6 +41,7 @@
#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_mesh.h"
+#include "BKE_mesh_fair.h"
#include "BKE_mesh_mapping.h"
#include "BKE_multires.h"
#include "BKE_node.h"
@@ -1024,6 +1025,8 @@ typedef enum eSculptFaceSetEditMode {
SCULPT_FACE_SET_EDIT_GROW = 0,
SCULPT_FACE_SET_EDIT_SHRINK = 1,
SCULPT_FACE_SET_EDIT_DELETE_GEOMETRY = 2,
+ SCULPT_FACE_SET_EDIT_FAIR_POSITIONS = 3,
+ SCULPT_FACE_SET_EDIT_FAIR_TANGENCY = 4,
} eSculptFaceSetEditMode;
static EnumPropertyItem prop_sculpt_face_sets_edit_types[] = {
@@ -1048,6 +1051,22 @@ static EnumPropertyItem prop_sculpt_face_sets_edit_types[] = {
"Delete Geometry",
"Deletes the faces that are assigned to the Face Set",
},
+ {
+ SCULPT_FACE_SET_EDIT_FAIR_POSITIONS,
+ "FAIR_POSITIONS",
+ 0,
+ "Fair Positions",
+ "Creates a smooth as possible geometry patch from the Face Set minimizing changes in "
+ "vertex positions",
+ },
+ {
+ SCULPT_FACE_SET_EDIT_FAIR_TANGENCY,
+ "FAIR_TANGENCY",
+ 0,
+ "Fair Tangency",
+ "Creates a smooth as possible geometry patch from the Face Set minimizing changes in "
+ "vertex tangents",
+ },
{0, NULL, 0, NULL, NULL},
};
@@ -1181,6 +1200,29 @@ static void sculpt_face_set_delete_geometry(Object *ob,
BM_mesh_free(bm);
}
+static void sculpt_face_set_edit_fair_face_set(Object *ob,
+ const int active_face_set_id,
+ const int fair_order)
+{
+ SculptSession *ss = ob->sculpt;
+ const int totvert = SCULPT_vertex_count_get(ss);
+
+ Mesh *mesh = ob->data;
+ bool *fair_vertices = MEM_malloc_arrayN(sizeof(bool), totvert, "fair vertices");
+
+ SCULPT_boundary_info_ensure(ob);
+
+ for (int i = 0; i < totvert; i++) {
+ fair_vertices[i] = !SCULPT_vertex_is_boundary(ss, i) &&
+ SCULPT_vertex_has_face_set(ss, i, active_face_set_id) &&
+ SCULPT_vertex_has_unique_face_set(ss, i);
+ }
+
+ MVert *mvert = SCULPT_mesh_deformed_mverts_get(ss);
+ BKE_mesh_prefair_and_fair_vertices(mesh, mvert, fair_vertices, fair_order);
+ MEM_freeN(fair_vertices);
+}
+
static void sculpt_face_set_apply_edit(Object *ob,
const int active_face_set_id,
const int mode,
@@ -1204,6 +1246,12 @@ static void sculpt_face_set_apply_edit(Object *ob,
case SCULPT_FACE_SET_EDIT_DELETE_GEOMETRY:
sculpt_face_set_delete_geometry(ob, ss, active_face_set_id, modify_hidden);
break;
+ case SCULPT_FACE_SET_EDIT_FAIR_POSITIONS:
+ sculpt_face_set_edit_fair_face_set(ob, active_face_set_id, MESH_FAIRING_DEPTH_POSITION);
+ break;
+ case SCULPT_FACE_SET_EDIT_FAIR_TANGENCY:
+ sculpt_face_set_edit_fair_face_set(ob, active_face_set_id, MESH_FAIRING_DEPTH_TANGENCY);
+ break;
}
}
@@ -1230,6 +1278,16 @@ static bool sculpt_face_set_edit_is_operation_valid(SculptSession *ss,
return false;
}
}
+
+ if (ELEM(mode, SCULPT_FACE_SET_EDIT_FAIR_POSITIONS, SCULPT_FACE_SET_EDIT_FAIR_TANGENCY)) {
+ if (BKE_pbvh_type(ss->pbvh) == PBVH_GRIDS) {
+ /* TODO: Multires topology representation using grids and duplicates can't be used directly
+ * by the fair algorithm. Multires topology needs to be exposed in a different way or
+ * converted to a mesh for this operation. */
+ return false;
+ }
+ }
+
return true;
}
@@ -1287,11 +1345,38 @@ static void sculpt_face_set_edit_modify_face_sets(Object *ob,
MEM_freeN(nodes);
}
+static void sculpt_face_set_edit_modify_coordinates(bContext *C,
+ Object *ob,
+ const int active_face_set,
+ const eSculptFaceSetEditMode mode)
+{
+ Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ SculptSession *ss = ob->sculpt;
+ PBVH *pbvh = ss->pbvh;
+ PBVHNode **nodes;
+ int totnode;
+ BKE_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
+ SCULPT_undo_push_begin(ob, "face set edit");
+ for (int i = 0; i < totnode; i++) {
+ BKE_pbvh_node_mark_update(nodes[i]);
+ SCULPT_undo_push_node(ob, nodes[i], SCULPT_UNDO_COORDS);
+ }
+ sculpt_face_set_apply_edit(ob, abs(active_face_set), mode, false);
+
+ if (ss->deform_modifiers_active || ss->shapekey_active) {
+ SCULPT_flush_stroke_deform(sd, ob, true);
+ }
+ SCULPT_flush_update_step(C, SCULPT_UPDATE_COORDS);
+ SCULPT_flush_update_done(C, ob, SCULPT_UPDATE_COORDS);
+ SCULPT_undo_push_end();
+ MEM_freeN(nodes);
+}
+
static int sculpt_face_set_edit_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
- Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
const int mode = RNA_enum_get(op->ptr, "mode");
const bool modify_hidden = RNA_boolean_get(op->ptr, "modify_hidden");
@@ -1320,6 +1405,10 @@ static int sculpt_face_set_edit_invoke(bContext *C, wmOperator *op, const wmEven
case SCULPT_FACE_SET_EDIT_SHRINK:
sculpt_face_set_edit_modify_face_sets(ob, active_face_set, mode, modify_hidden);
break;
+ case SCULPT_FACE_SET_EDIT_FAIR_POSITIONS:
+ case SCULPT_FACE_SET_EDIT_FAIR_TANGENCY:
+ sculpt_face_set_edit_modify_coordinates(C, ob, active_face_set, mode);
+ break;
}
SCULPT_tag_update_overlays(C);
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_color.c b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
index f3c07a86201..76a6b05cdff 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_color.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
@@ -328,9 +328,9 @@ void SCULPT_OT_color_filter(struct wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* rna */
- RNA_def_enum(ot->srna, "type", prop_color_filter_types, COLOR_FILTER_HUE, "Filter type", "");
+ RNA_def_enum(ot->srna, "type", prop_color_filter_types, COLOR_FILTER_HUE, "Filter Type", "");
RNA_def_float(
- ot->srna, "strength", 1.0f, -10.0f, 10.0f, "Strength", "Filter Strength", -10.0f, 10.0f);
+ ot->srna, "strength", 1.0f, -10.0f, 10.0f, "Strength", "Filter strength", -10.0f, 10.0f);
PropertyRNA *prop = RNA_def_float_color(
ot->srna, "fill_color", 3, NULL, 0.0f, FLT_MAX, "Fill Color", "", 0.0f, 1.0f);
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
index ddad6bef7fd..0297ed73dd4 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
@@ -80,12 +80,12 @@ static EnumPropertyItem prop_mask_filter_types[] = {
{MASK_FILTER_CONTRAST_INCREASE,
"CONTRAST_INCREASE",
0,
- "Increase contrast",
+ "Increase Contrast",
"Increase the contrast of the paint mask"},
{MASK_FILTER_CONTRAST_DECREASE,
"CONTRAST_DECREASE",
0,
- "Decrease contrast",
+ "Decrease Contrast",
"Decrease the contrast of the paint mask"},
{0, NULL, 0, NULL, NULL},
};
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
index 02d4be20e1b..e11894a8c01 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
@@ -771,15 +771,15 @@ void SCULPT_OT_mesh_filter(struct wmOperatorType *ot)
"type",
prop_mesh_filter_types,
MESH_FILTER_INFLATE,
- "Filter type",
+ "Filter Type",
"Operation that is going to be applied to the mesh");
RNA_def_float(
- ot->srna, "strength", 1.0f, -10.0f, 10.0f, "Strength", "Filter Strength", -10.0f, 10.0f);
+ ot->srna, "strength", 1.0f, -10.0f, 10.0f, "Strength", "Filter strength", -10.0f, 10.0f);
RNA_def_enum_flag(ot->srna,
"deform_axis",
prop_mesh_filter_deform_axis_items,
MESH_FILTER_DEFORM_X | MESH_FILTER_DEFORM_Y | MESH_FILTER_DEFORM_Z,
- "Deform axis",
+ "Deform Axis",
"Apply the deformation in the selected axis");
RNA_def_enum(ot->srna,
"orientation",
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 3b48207f461..d1e17c7e59b 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -39,7 +39,6 @@
struct AutomaskingCache;
struct KeyBlock;
struct Object;
-struct SculptPoseIKChainSegment;
struct SculptUndoNode;
struct bContext;
@@ -423,6 +422,10 @@ void SCULPT_cloth_plane_falloff_preview_draw(const uint gpuattr,
const float outline_col[3],
float outline_alpha);
+PBVHNode **SCULPT_cloth_brush_affected_nodes_gather(SculptSession *ss,
+ Brush *brush,
+ int *r_totnode);
+
BLI_INLINE bool SCULPT_is_cloth_deform_brush(const Brush *brush)
{
return (brush->sculpt_tool == SCULPT_TOOL_CLOTH && ELEM(brush->cloth_deform_type,
@@ -452,7 +455,7 @@ BLI_INLINE bool SCULPT_tool_needs_all_pbvh_nodes(const Brush *brush)
if (brush->sculpt_tool == SCULPT_TOOL_BOUNDARY) {
/* Boundary needs all nodes because it is not possible to know where the boundary
* deformation is going to be propagated before calculating it. */
- /* TODO: after calculating the boudnary info in the first iteration, it should be
+ /* TODO: after calculating the boundary info in the first iteration, it should be
* possible to get the nodes that have vertices included in any boundary deformation
* and cache them. */
return true;
@@ -923,6 +926,10 @@ typedef struct StrokeCache {
float (*prev_colors)[4];
+ /* Multires Displacement Smear. */
+ float (*prev_displacement)[3];
+ float (*limit_surface_co)[3];
+
/* The rest is temporary storage that isn't saved as a property */
bool first_time; /* Beginning of stroke may do some things special */